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Tag "WIP"  (0 - 30 of 126)
Historica Fantasia WIP : Shooting System Done, FX Fixed

Historica Fantasia WIP : Shooting System Done, FX Fixed

News

We are finally done with Shooting System. In this Video, SpellLancers and Shielder provide Buff Supports for the Riflemen. And this is represented by...

Another Testing Gameplay

Another Testing Gameplay

News

Changed the mood of the game a little and also changed the "zombie" ai so they start/stop chasing you in a better way and become more hungry or less once...

Work in Progress

Work in Progress

News

We have made some great progress on our small game project COSMOSA, here are some work in progress impressions. We will also invite you to a small and...

Historica Fantasia WIP : Suppression Fire 2

Historica Fantasia WIP : Suppression Fire 2

News

An update today. While doing Suppression Fire, the Squad will get a Free attack on the Opponent when they activated an action, such as movement.

Historica Fantasia WIP : Suppression Fire

Historica Fantasia WIP : Suppression Fire

News

A WIP Today, 1st half of Suppression Fire. This work like how the new XCom's Overwatch & Suppression Fire work.

Historica Fantasia WIP, Status Fixing and Unit Model Generation

Historica Fantasia WIP, Status Fixing and Unit Model Generation

News

WIP Update today. After creating Unit Model Generation System, I've revamped the Status data to fit in with the new Gameplay design.

Unit Mesh Generation System

Unit Mesh Generation System

News

Today's WIP. Using C# Dictionary, Appropriate Unit Model will be loaded accordingly to the Unit Object Pool. Once a Unit got instantiated, it will clone...

mAIn COMPetition game: dev diary month summary - March

mAIn COMPetition game: dev diary month summary - March

News

A summary of dev diaries from the last month working on our first game mAIn COMPetition - March 2019.

Development Diary #3

Development Diary #3

News

Good day. This is the third part of the development diary, in which I share with you the key points of the game creation process. (Well, on indieDB it's...

Grindhouse - The Shaft

Grindhouse - The Shaft

News

Showing off an example of speedrunning in the game.

[WIP] Weapon Sounds

[WIP] Weapon Sounds

News

I'm currently working on new Sounds to finaly replace the placeholder Sounds for the Weapon Sounds.

mAIn COMPetition game: dev diary month summary - February

mAIn COMPetition game: dev diary month summary - February

News

A summary of dev diaries from the last month working on our first game mAIn COMPetition - February 2019.

Map Update

Map Update

Download

this patch developer 2019 source maps nononononono update

M4rty09's Nightmare

M4rty09's Nightmare

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This is my first Custom story for amnesia nad it was made for my favorite czech youtuber M4rty09 (i still remember you :.( *2013). I hope his friends...

Work In Progress

Work In Progress

News

Hello! This game is in a really early stage, but at the moment already looking great. If you find this game interesting, please don't hesitate to follow...

Mouse Drone

Mouse Drone

Download

An updated sample audio clip from mAIn COMPetition game.

mAIn COMPetition game: dev diary month summary - January

mAIn COMPetition game: dev diary month summary - January

News

A summary of dev diaries from the last 2 months working on our first game mAIn COMPetition - January 2019.

Ectolibrium Devlog 19

Ectolibrium Devlog 19

News

Curators, early access and the Ectolibrium roadmap.

Ectolibrium Roadmap WIP

Ectolibrium Roadmap WIP

News

To avoid early access purgatory, it's important to give customers a set of expectations to measure your progress against. We're working on a roadmap for...

IDLE TWO

IDLE TWO

Download

This is the most recent version (0.7.0). Crafting was introduced in this version.

Gunkid 99: Enemies intro - part.4!

Gunkid 99: Enemies intro - part.4!

News

Devlog #11: an introduction of the enemies found in World-4 of Gunkid 99.

Ectolibrium Devlog 14

Ectolibrium Devlog 14

News

This week I show some of the game's much improved visuals and environments, plus a peak at artwork for the upcoming Grotto.

Devlog 13

Devlog 13

News

Brief devlog this week, showing upcoming texture work.

Polishing Build - Windows

Polishing Build - Windows

Download

The polishing build of Miner Mayhem, for Windows.

mAIn COMPetition game: dev diary month summary - November

mAIn COMPetition game: dev diary month summary - November

News

A summary of dev diaries from last month working on our first game mAIn COMPetition - October.

Planetary landing

Planetary landing

News

Hi all! Now i am test planet terrain generation. In game i am want create many different bioms with unique conditions (storm, acid athmosphere, meteor...

New version 0.801 of the prototype

New version 0.801 of the prototype

News

A version 0.801 of the prototype has been released.

Thyranor Awakening Alpha Test 1

Thyranor Awakening Alpha Test 1

Download

Updater and Launcher for Thyranor Awakening. Alpha testing has begun and will last until early December.

mAIn COMPetition game: dev diary month summary - October

mAIn COMPetition game: dev diary month summary - October

News

A summary of dev diaries from last month working on our first game mAIn COMPetition - October

Behind the scenes of Clam!

Behind the scenes of Clam!

News

Have an exclusive look at the making of art of the Clam Man! Wait is it exclusive did you post this on twitter already martin god damn it martin

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