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Tag "Prototype"  (0 - 30 of 244)
Razorlocks Pre-Alpha 1.1

Razorlocks Pre-Alpha 1.1

Download

Windows build of the pre-alpha version featuring 3 levels representing different levels of difficulty. This version also has music and settings menus.

Our Prototype is a Success, Now what?

Our Prototype is a Success, Now what?

Feature

Our upcoming title Die by the Blade, was first introduced to the public at Tokyo Game Show last year. It received immediate attention from the attendees...

New Demo Version Is Now Available

New Demo Version Is Now Available

News

The Roadwarden's Demo has been updated to 0.7.1 version. Unless some major mistakes were overlooked, it's very likely the final version of the opening...

Roadwarden 0.7.1 Demo (Windows / Linux)

Roadwarden 0.7.1 Demo (Windows / Linux)

Download

Roadwarden is an illustrated text-based RPG in which you explore and change a hostile, grim realm.

Roadwarden Demo (0.7.1, Mac)

Roadwarden Demo (0.7.1, Mac)

Download

Roadwarden is an illustrated text-based RPG in which you explore and change a hostile, grim realm.

Mech Engineer

Mech Engineer

Download

In this game you will try on the role of the chief mech engineer. You can design mechs, assembly and launch reactors, regulate weapons and, of course...

Unknown Entity 2 [Alpha] - a.04.02 [Windows]

Unknown Entity 2 [Alpha] - a.04.02 [Windows]

Download

Unknown Entity 2 - a.04.02 (Windows) | HTML download options page | READ DESCRIPTION FOR DIRECT DL LINK IF DESIRING TO SKIP THIS PAGE

Quick Update! - 4/15/2020

Quick Update! - 4/15/2020

News

Just a short update on what's been going on the past few weeks. Lobby system complete, started on some more visual FX, and am working on audio!

Jack Bones Shards of Memory

Jack Bones Shards of Memory

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Attempting to fix a bug from the previous EXE.

Total Rendition 0.0.9.4 (Villa Therese Demo series) - Windows version

Total Rendition 0.0.9.4 (Villa Therese Demo series) - Windows version

Download

One of the Villa Therese Demos, alongside 0.0.8.6 and 0.0.9.3(B), this version focuses on interactivity.

Devlog week-05

Devlog week-05

News

On this weeks devlog we will talk about some cool stuff regarding the unreal engine 4 BSP, level design and as per usual, bureaucracy!

WALLRIDE

WALLRIDE

Company

Video Games ||| Virtual Worlds ||| Rad Experiences

GunsBritanica (Overhaul) v1.0

GunsBritanica (Overhaul) v1.0

Download

> Its a 1st Person Kungfu Shooter where your punches and kicks shoot bullets. > It's a bit like a fighting game, it lets you use button combinations to...

Maps, Menus, & Basic Lobby System (DevLog #11)

Maps, Menus, & Basic Lobby System (DevLog #11)

News

In this article, I show some of the new environments I'm putting together to better facilitate testing various game systems, as well as the beginnings...

Unknown Entity 2 [Alpha] - a.04.01 [Windows]

Unknown Entity 2 [Alpha] - a.04.01 [Windows]

Download

Unknown Entity 2 - a.04.01 (Windows) [.7z] Demo Download | 237MB (520MB unpacked)

Refactoring & REST APIs... oh my! (DevLog #10)

Refactoring & REST APIs... oh my! (DevLog #10)

News

Update on how the networking work is going, my REST API application, and some code refactoring I finished yesterday.

Queen's Revolver Alpha

Queen's Revolver Alpha

Download

we're uploading our first alpha version of the game

Alpha Release

Alpha Release

News

We're releasing the Alpha version of Queen's revolver. Read about what our game has in store for you.

Magic System Design & HUD Prototype (DevLog #9)

Magic System Design & HUD Prototype (DevLog #9)

News

In this article, I run through my initial HUD prototype and the basic structure for how I'll be implementing the Magic System in the game.

Magic System Design & HUD Prototype (DevLog #9)

Magic System Design & HUD Prototype (DevLog #9)

News

This article discusses my ideas and early implementation for the Magic System from a mostly structural perspective, along with some of my initial work...

Update 20/02/20 - a.04.00 Released + Dev Log

Update 20/02/20 - a.04.00 Released + Dev Log

News

Announcement of the latest public prototype release + dev log.

dont_forget_me - a narrative investigation game by The Moon Pirates

dont_forget_me - a narrative investigation game by The Moon Pirates

News

dont_forget_me is a narrative investigation game who takes place in a world that is ruled by a totalitarian government controlled by a megacorporation...

Unknown Entity 2 [Alpha] - a.04.00 [Windows]

Unknown Entity 2 [Alpha] - a.04.00 [Windows]

Download

Unknown Entity 2 - a.04.00 (Windows) [.7z] Demo Download | 236MB (519MB unpacked)

Magical FX & Crosshair Feedback (DevLog #8)

Magical FX & Crosshair Feedback (DevLog #8)

News

A brief look at my prototype crosshair system, some FX I've created to provide more visual feedback to the player, and the first-pass implementation of...

Prototype Update v1.01

Prototype Update v1.01

News

An update for the prototype is now available. To view patch notes, read below.

Cover System - Advanced Cover Movement & Inclines (DevLog #7)

Cover System - Advanced Cover Movement & Inclines (DevLog #7)

News

Implementation details for move out of cover, SWAT from cover-to-cover, and vault cover while sliding. Also a high-level overview of how I got cover movement...

Valence Win64 2020-01-30

Valence Win64 2020-01-30

Download

The 2020-01-30 release of the prototype of Valence.

Cover System - Peeking Around Cover (DevLog #6)

Cover System - Peeking Around Cover (DevLog #6)

News

Brief summary of my work the past week on getting peeking around cover and left-handed animations implemented.

Cover System - Vaulting Cover & Efficient Movement (DevLog #5)

Cover System - Vaulting Cover & Efficient Movement (DevLog #5)

News

Some details on my vaulting cover implementation, additional decision on how to handle aiming in cover (and why the decision was made), and new options...

Cover System - Adjacent Walls & Aiming (DevLog #4)

Cover System - Adjacent Walls & Aiming (DevLog #4)

News

Talking about my implementation for moving between adjacent walls of cover, aiming in cover, and a serious headache that had a simple solution.

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