• Register
Post news RSS Devlog 13 – Death animations and HUD

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues working non-stop on the animations for the game, he has been working on the death animations for all the character and enemies in the game, something you will see right down below. Lastly the artist also created the HUD for the game and has already tested it on some gameplay images.

Posted by on

The Player Death Animation.


The Hammer Enemy Death.


The Double Axe Enemy Death.


The Sword Enemy Death.



As said above, the artist used his skills to create a simple and beautiful HUD with the health bar for the player, and the icons for the Ai Companions so that the player knows if they're available or not.



And this concludes this week article. Don't forget to leave a comment below with your opinion. Make sure to follow us on our social media, such as our Facebook. Stay tuned for more development updates next week!


Those look great! You should be sure to blend those animations with physics simulations to create realistic variations and reactions to the environment. Keep it up!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.