A Roman gladiator after losing his life in combat finds himself trapped in an unknown dungeon, where, accompanied by his fallen companions, he will defeat and dominate the countless enemies in his path in order to reach the dungeon’s exit. ROMA INMORTUUS will be a 3D single player game, developed for Windows, focused on fighting against clusters of enemies and ability management.
The artist updated the 3D model of the Trident companion, by adding pieces of armor and perfecting his work.
This week our artist worked on developing the Shield AI companion on Maya and this is how it turned out, starting with the head!
Finally, this is a 360 view of the AI Shield companion.
Today I would like to demonstrate our idea of interactions with the dungeon that will be fundamental to complete the level. The first one will be an interaction with a lever that lowers a bridge and allows the player to continue his journey.
The second one is a pushable object that when put on top of a pressure plate opens a gate. These types of interactions will have more variations in the final vertical slice.
And this concludes this week article. Don't forget to leave a comment below with your opinion. Make sure to follow us on our social media, such as our Facebook. Stay tuned for more development updates next week!
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work.
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, we focused on the...
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