This is a great game, even for an Alpha. I really like how challenging combat is and it actually forces me to make smart decisions about whether to use stealth or lure enemies into a trap somehow. The mark of a good role-playing game is one that forces the players to make decisions like these. My only concern is that money in the game seems a little unbalanced against the player. When I pickpocket a merchant, they are never holding any cash and no one keeps money in their locked chests. Even if you steal and pickpocket every character--you wont get much--supplies and gear are still too expensive to buy what you need (even with high trading skills). Apart from the sadistic monetary system, I really like the difficulty. It reminds me of the best parts of Avernum: Escape from the Pit and the original Fallout game, in an original and stylish adventure. Question: Do enemies have vision cones in this game? If not, is this a planed feature?
orbitboy
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