Underrail is an old school turn-based isometric indie role playing game that focuses on exploration and combat. It's inspired by western RPG classics such as Fallout, Arcanum, Neverwinter Nights and System Shock 2.
The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.
Hi guys. As most of you are aware by now, we've finally released the 1.0.0.0 version.
Development of this game has been one interesting 7 year adventure for me. First it was a one man part-time (read: night-time) hobby project where the basis for all that is to come was laid out. Then it was a one man full-time mad scientist sort of operation that gave birth to most of the game mechanics seen today. And then lastly, as a three man project during which the amount and quality of the content expanded far beyond my original intentions and even hopes.
(fan-collage by Blaine)
But all this would not have been possible if there was not a deep-seeded desire for this kind of gaming experience, still echoing from the void left by the departure of classical western RPGs, present in you, the players. So, personally and on behalf of the team, I thank you for patiently supporting us throughout the years and I hope that the final product is to your liking.
We'll still be here, supporting the game by ironing out any remaining bugs and applying some more polish here and there. As for what happens next, we'll discuss that when the dust settles. Stay tuned.
Implemented a noise system so the player will now have to consider more than just visual perception when handling a hostile area and updated all the old areas. Game is playable from start to finish and deep caverns has been included.
The team's working hard on the new areas and quests which are all related to the next step in the main story line - the Institute of Tchort.
We are proud to present to you the Institute of Tchort in all its glory, the final urban area of the game.
In this update we added new factions with their optional questlines, namely - Free Drones, Protectorate and the super secret one.
In this update we will be rounding up almost entire game world outside of Church of Tchort and Deep Caverns.
This patch fixes a random crash when transitioning around mushroom cove areas. To apply it just extract the underrail.exe and copy it over the installed...
This demo showcases a number of starting areas of the game. It should provide for a couple of hours of gameplay.
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Is this game mod/add-on friendly?
No
Sorry if this has already been answered, but will there be a DRM-free, preferably gog version available? I'd prefer not to use steam if I can avoid it.
Yep he does have it on GOG. So get over there and buy it!
This has a strong Fallout 2 vibe to it.
Something new? last demo is from 2012
Final release in December.
I am waiting so long for this game, wanted unspoiled experience so never tried early versions
congrats, looks great and I cant wait!
I've installed the demo but when i press "new game", the game stops and crashs.. any fix for this? i really wanna try the game.
Need patch for Arachnephobia.
What man is scared of spiders?
According to some people, Arachnephobia (Fear of Spiders) is the most common phobia along with Ophidiophobia (Fear of Snakes).