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The game will release II Jul. MMXV A.D.!

Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing eight scenarios (will be available at the release), as well as two stand-alone scenarios, The Masquerade and The Cursed Castle. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.

Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true. You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 50 Hours of Gameplay

A main campaign with eight scenarios as well as the standalone scenarios of The Masquerade and the Cursed Castle will be included in the game at launch, providing more than 50 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells

Key Info on the Status of the Early Access Build vs. Final Release:

  • Full game will release II Jul. MMXV A.D. (July 2nd)
  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and bug fixing.
  • Full English, German, French and Russian language support for all Early Access content.
  • Sound effects are somewhat done but will be improved more.
  • Some special visual effects are already there but more will be added. New physical-based lighting will be included – final visuals will be much nicer.
  • The final game will contain a campaign consisting eight scenarios including the prologue and will support English, German, French, Russian and Belarusian languages at launch. Maybe Spanish too.
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After 5.5 years of development we are very excited to announce the Legends of Eisenwald release date! It will be available July 2 2015 (a few friends told us a year is a must here given our history).

We want to say thank you to all of you for making this possible! Without support of our Kickstarter backers and without you who bought our game in Early Access this game might not have materialized.

We are also very happy to present you a cinematic video that we released today to celebrate the announcement.

The history of making this video dates all the way back to 2012 when we were in the middle of our Kickstarter campaign. Our technical director and main visionary Nikolay Armonik thought that making a cinematic video was bound to attract a lot of attention to our campaign. He started working a lot and created a draft of the video but the scope of it was too much for our small team to handle, especially since this is not our profession. Ressa, our composer, composed a beautiful track and recorded a song based on Nikolay’s poem. The draft remained and we kept hoping we would finish it. Last spring we found an animation studio in Spain, Digital Mind (dgmind.com) and they were really excited to help us out. All characters in this video and many of the models and animations are from in-game assets. Fortunately for us, the folks at Digital Mind were able to use our assets which significantly lowered production costs.

Thank you for your patience as development took way longer than we expected – we did not anticipate being so long in Early Access. But we are incredibly happy to bring the game to completion. Please accept our deepest apologies for this tremendous delay but we hope you will enjoy the game and you will get the great experience you were hoping for when you bought our game and supported us. Those of you who played little or maybe even disliked our game – we are hoping you will give the game another chance when it releases.

Thank you for your support.

All of us at Aterdux

CBT for Legends of Eisenwald

CBT for Legends of Eisenwald


We start closed beta for Legends of Eisenwald. It starts with access for Russian-speaking community and in near future we will give access to the English-speaking...

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Vote for us on Steam Greenlight!

Vote for us on Steam Greenlight!


Legends of Eisenwald is on Steam Greenlight and needs your support

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Comments  (0 - 10 of 46)
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ALATION - - 2 comments

Same deal here, and I have noticed that there is a newer verison on steam that my game won't upgrade to.

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Petrell - - 16 comments

According to a dev (Alexander), they've uploaded new version to desura last week. How soon it will be available depends on Desura's approval process (can unfortunately take days or even weeks if there are problems).

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sammson - - 1 comments

i bought this game on Desura months ago, do i get a steam key now?

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Petrell - - 16 comments

I did not know you could even buy it here (It has always invite only for those who purchased either during the kickstarter or directly from their site before they got greenlighted and installed humble store widget on their site). Anyway, those who ordered thru kickstarter or from their site should be able to claim their key('s) thru humble store: Humblebundle.com

Those who purchased here (or if you have problems with humble store) should contact devs in the official forums: Aterdux.com

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Eziky1982 - - 1 comments

windows error An attempt was made to move the file pointer before the beginning of the file.

at D:\Projects\My.SRC\Teggo\MoleBox\molebox2\bootup\ boxmanager.cpp(283)

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allenlyman - - 1 comments

Will people who pre-ordered receive a Steam key now that the game is available on that service?

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emanuelwolf - - 3 comments

when the next update? But the full game?

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jmbweb90 - - 2 comments

With the new update every time I fight Red Bestl it crashes.

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Sekar - - 4 comments

Can someone explain to me how to get access/invite for this game beta?

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Mayerling - - 1 comments

pre-order at the link :


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