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I'm Dave. I do a little bit of everything, except for creating bios. That is something I never do.

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Zofia - Alpha Release

Zofia - Alpha Release

Zofia

Announcement over Alpha release of Zofia and some notable changes.

Gameplay depth and obstacles

Gameplay depth and obstacles

Zofia 1 comment

Update talking about gameplay. What works, and what didn't work.

New plans, a new year

New plans, a new year

Dave the Survivor

Some new thoughts on old plans, and new plans on old thoughts.

Deja Vu, but really, no.

Deja Vu, but really, no.

Dave the Survivor

Up and coming plans and a little review over the last few months.

Introducing Dave the Survivor

Introducing Dave the Survivor

Dave the Survivor 3 comments

Whats this project is all about and where it is headed.

Crimson Crow's Art Assets Released

Crimson Crow's Art Assets Released

Crimson Crow 15 comments

A total of 600+ models and several background sounds, free for projects to use!

Bows and Arrows

Bows and Arrows

New folder 10 comments

I explain what this new folder project is all about, and why I decided to go with it.

Would you as a developer consider a little release flexibility?

Would you as a developer consider a little release flexibility?

Indie Devs

jjawinte makes a plea for Indie Devs, asking developers to consider an optional release...

Extending our PR effort!

Extending our PR effort!

Crimson Crow 4 comments

To date, we've been mostly just on Moddb. We decided to expand our PR effort and spread the word!

A history of engines...

A history of engines...

Crimson Crow 19 comments

This is an article explaining previous engine hops and to fully answer Martin_Berger's questions.

Confusion?

Confusion?

Crimson Crow 5 comments

A few questions have appeared lately, I felt its much needed to explain ourselves a bit.

First round of concepts!

First round of concepts!

Crimson Crow 6 comments

Concepts are going up and planning is going through, and a lot more coming on the way!

Under new Management!

Under new Management!

Crimson Crow 25 comments

On May 2nd, Crimson Crow was officially announced deceased. Well it seems some behind the scenes handiwork and a few members refusing to give up cause...

If it had to be done all over again...

If it had to be done all over again...

Crimson Crow Management 6 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

Healthy PC ideas

Healthy PC ideas

Indie Devs Other 2 comments

A small article aimed to give a look in the right direction for PC users in terms of security and performance.

Deceased?

Deceased?

Crimson Crow 25 comments

Problem after problem, Crimson Crow finally hit it's end.

Torqials #2 - Cheap Occlusion Culling

Torqials #2 - Cheap Occlusion Culling

Crimson Crow Mapping/Technical 6 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

Torqials #1 - Multiple Collision Boxes

Torqials #1 - Multiple Collision Boxes

Crimson Crow Props Modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

Opinions and updates

Opinions and updates

Crimson Crow 17 comments

Two weeks without an update? Well we have one now!

Indie Devs Concept Art Competition!

Indie Devs Concept Art Competition!

Indie Devs

The first official Indie Dev's competition! The rules? Draw your favorite Indie/Standalone game in action!

Opinions!

Opinions!

Indie Devs 7 comments

This is a few questions to figure out what the Indie Devs community really wants or needs!

Where were we?

Where were we?

Crimson Crow 34 comments

We suddenly just went silent for two months. A totally strange situation that we have finally decided to explain. Even our concept artist was worried!

Mysterious Game-Mode Revealed!

Mysterious Game-Mode Revealed!

Crimson Crow 24 comments

We've been hiding the game-mode for quite some time! Is it really worth the wait?

Another look at Gull City, with a bundle of screen-shots!

Another look at Gull City, with a bundle of screen-shots!

Crimson Crow 16 comments

Our new map is coming out very nicely, but in reality this is the 4th time we've made it. Why even bother? We can even explain how we got it wrong the...

Levels in Life

Levels in Life

Indie Devs Other 17 comments

A beginner's basic tutorial on how you can improve your skills in general. Simple and straight-forward, but may prove useful to those getting their feet...

Updates!

Updates!

Indie Devs 1 comment

Some updates about the Indie Devs group, and why we've been quiet for a few weeks.

Starting a project, and 'not' letting the project die (Part 2)

Starting a project, and 'not' letting the project die (Part 2)

Crimson Crow Starting a mod 22 comments

A summary over whats happened over the course of my indie project since part 1 and what to watch for.

A Real Dev Blog

A Real Dev Blog

Crimson Crow 3 comments

A small update explaining we've made our own website and a real blog, for the less-important-but-still-neat updates.

Dev Blog #3 - A History of Game-Play

Dev Blog #3 - A History of Game-Play

Crimson Crow 14 comments

After years of experimentation of game play and game modes, we've found what does not work, and why.

Dev Blog #2

Dev Blog #2

Crimson Crow 11 comments

More details on what we've been working on the past few weeks.

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Zofia - Alpha Release
Zofia - Alpha Release