Episode 1: Rumors of an attack on the USSFC facility has brought a scare. The USSFC orders all reserve troops to be outfitted and possibly fight back against an army they know little about. Suddenly things take a turn for the worst. East's division is cut off from Gull City when on a patrol, and Legion soldiers are dead-set on keeping reinforcements out as they purge the remaining USSFC within.
As a last effort, the Squad leader recommends taking an alternate route directly under the blockades. No one really knew what to expect, but their training couldn't have prepared them for what the Legion was really planning.
--- Updates as of 9/1/2010 ---
The episode release plan is still in the works and the first episode is in development. Right now there are 5 episodes 'in thought', but will be officially announced as we finish episodes.
More updates to come soon.
I hate to see a lot of good work go to waste, so I'm releasing (with the permission of Crimson Crow's new owner) all the old art assets originally made for Crimson Crow.
This is an accumulation of 3+ years of work, engine switching, and effort. We're certain the community can put that effort into good use.
All that we ask is that you credit the original author if you use their material.
Crimson Crow Model Pack (400+ Models)
Crimson Crow BSP Model Pack (200+ Models)
Crimson Crow background sound pack
Also note that many of these models were intended for early versions of Torque, while others may not be finished.
Thank you, and enjoy!
To date, we've been mostly just on Moddb. We decided to expand our PR effort and spread the word!
This is an article explaining previous engine hops and to fully answer Martin_Berger's questions.
A few questions have appeared lately, I felt its much needed to explain ourselves a bit.
Concepts are going up and planning is going through, and a lot more coming on the way!
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A rough alpha build of Crimson Crow, using the old Torque Engine.
A small sound pack for use with any Game, originally created for Crimson Crow.
A massive model pack of ~400+ models for use with any Game, originally created for Crimson Crow.
A massive model pack of ~200+ BSP models for use with any Torque Game, originally created for Crimson Crow.
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Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Just Updated my Page >:]
But "As a first release, we're more leaning on single player with intentions of co-operative being implemented if things turn out well." why does it say only multiplayer? :(
I'm not technically on the team, but I guess things just didn't go as planned.
how is everything going? :)
read and approved VOTED! comrade
so, from all we've got from those updates, the game will have some sort singleplayer or coop campaing?
Its all in the works right now.
As a first release, we're more leaning on single player with intentions of co-operative being implemented if things turn out well.
NinjaDave, i would like for you guys to write, in one of your future news update, the reasons and problems (in as much details as your time allows) why you switched from TGBA to TGB3D to Chrome4. I've been searching all your news and many posts but found no concrete data (missed them?). I need that because i am learning Torque engine.
Best of luck in your endeavors.
Hopefully I've answered any questions you may have had. When the news post becomes authorized, you can read on.
You just gained my respect.
Not that it matters, but you did.
Now, that's a detailed explanation.
Article helped me a lot with forming a picture in my head about Torque3d.
Ninjadave, many thanks for your effort.
I hope you guys finish your game so we can all enjoy it.