Zofia is a first person RPG. Branded as a heretic and an outcast, you manage to escape the northern empire and take up work as a Seeker.
As a Seeker, you're tasked with stopping the very thing that got you cast out - A dangerous, corrupted magic known as the 'blight'. Its been ever more ruthless, and the Seekers have never been in worse shape. Someone, or something, may hold the answers you seek.
Demo has been updated! There is actually like, way too much to list here since the last build, but I will throw down some highlights:
- Added a light character editor
- Additional Otter armors
- Splitscreen is less broken (probably)
- Wall bouncing and sliding is back in
- You can now use ground pillar magic by double tapping the space bar (assuming you're close to the ground)
- Added a light 'shield' system that can be buffed with metal magic
- Fixed some animation issues
- Fixed enemy drop rates
- A lot of combat changes
- Changed the dialogue system immensely
Whew, nothing too crazy, but hopefully this year bring a few exciting things.
Update talking about gameplay. What works, and what didn't work.
Alpha for Zofia, intended for demonstration of mechanics.
Alpha for Zofia, intended for demonstration of mechanics.
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