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I have contributed designs to numerous mods, sadly, not all of them publicly released. *Obi-Wan Prequel mod for Star Wars (a.k.a. "SW") Jedi Knight *Galaxy at War for Operation Flashpoint (a.k.a. "OFP") *Assisted in translating from German-English the Editor's manual for Dynamic AI Creator (a.k.a. "DAC") for OFP *Bot speed adjustment mod for Infiltration, a tc for Unreal Tournament *Alpha-beta tester, .ini & sound effects contributor for ForceMod III mod for SW Jedi Academy *Designed The Valiant class Republic Era Cruiser for SW X-Wing Alliance; this ship was later ported over into numerous SW Empire at War mods *Designed alien race & other spacecraft for A Dark Prophecy mod for SW X-Wing Alliance *Designed Phoenix class cruiser for Fleet Commander mod for Homeworld 2 *Adjusted sound effects mod for Combat Mission Shock Force *Designed Pavidus Bellua and The Transfigured, & more.

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Report RSS The Valiant class: Huge but small enough to command! (view original)
The Valiant class: Huge but small enough to command!
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Description

Seeing Vince's work go from a "larger than life" scale to one where you're pointing and clicking where you want it to go is pretty neat. At one point in time, Vince and I were the only two people on the planet to have the vessel working in any game, and I can still remember the first time that I flew out of The Valiant's main hangar bay at the nose of the craft... AMAZING! I did a barrel roll over its dorsal as its main guns were opening up on enemy targets. It brought a huge and ENORMOUS smile on my face. I'll never forget that moment. Modding is magic.