.AI / Monster scripting within quake .leveldesign within dukenukem3D .level & objectdesign within quake3arena [missing info] .game_mod & AI programming within quake3arena .game_engine_mod & AI programming within quakeII .game_engine programming within XNA 2.0/3.1 [missing info] .game_mod & AI programming, level & character design within doom³ [missing info] currently programmer & gamedesigner assembling my own development environment ... if i would be an ambient sound, i would be a machine drone behind your eyes and hopefully ... it`ll never stop.
GamePlay ::
Deathmatch first-person-shooter, featuring several classic and new DM modes on swamp, ice and lava planets. Play in split-screen [up to four player] or as single player versus computer-controlled foes. Fun with the classic's .. DM, last-man-floating and catch-the-engineer or hunt / survive comic zombies in turn for more ammo and awesome power up's.
visit : game.mdlfaktor.com for more info ...
postcard from the ea/inDev project "Alien Garbage Cowboys".
visit my group - find out more - will be early access - will be totally awesome - i mean ... totally. ^-^