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.AI / Monster scripting within quake .leveldesign within dukenukem3D .level & objectdesign within quake3arena [missing info] .game_mod & AI programming within quake3arena .game_engine_mod & AI programming within quakeII .game_engine programming within XNA 2.0/3.1 [missing info] .game_mod & AI programming, level & character design within doom³ [missing info] currently programmer & gamedesigner assembling my own development environment ... if i would be an ambient sound, i would be a machine drone behind your eyes and hopefully ... it`ll never stop.

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