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.AI / Monster scripting within quake .leveldesign within dukenukem3D .level & objectdesign within quake3arena [missing info] .game_mod & AI programming within quake3arena .game_engine_mod & AI programming within quakeII .game_engine programming within XNA 2.0/3.1 [missing info] .game_mod & AI programming, level & character design within doom³ [missing info] currently programmer & gamedesigner assembling my own development environment ... if i would be an ambient sound, i would be a machine drone behind your eyes and hopefully ... it`ll never stop.

Comment History
flachdrache
flachdrache - - 10 comments @ JuergenTimm - FBSoftwareStudio

07-2015:
.. sign of life : mostly media-assets for updates, converting lua to cpp
.. upcoming : inGame and environment shots

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flachdrache
flachdrache - - 10 comments @ JuergenTimm - FBSoftwareStudio

11-2015 :
.. added image : enemy / foe
.. added video : area / level

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flachdrache
flachdrache - - 10 comments @ JuergenTimm - FBSoftwareStudio

09-2015 :
.. each update to its own

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flachdrache
flachdrache - - 10 comments @ project_myGirlsJob

visit my group - find out more - will be early access - will be totally awesome - i mean ... totally. ^-^

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flachdrache
flachdrache - - 10 comments @ project_astroZombie

visit my group - find out more - will be early access - will be totally awesome - i mean ... totally. ^-^

Good karma+1 vote
flachdrache
flachdrache - - 10 comments @ project_garbageCowboy

visit my group - find out more - will be early access - will be totally awesome - i mean ... totally. ^-^

Good karma+1 vote
flachdrache
flachdrache - - 10 comments @ project_astroZombie

postcard from the ea/inDev project "Astro Zombie".

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flachdrache
flachdrache - - 10 comments @ project_garbageCowboy

postcard from the ea/inDev project "Alien Garbage Cowboys".

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flachdrache
flachdrache - - 10 comments @ project_myGirlsJob

postcard from the ea/inDev project "my Girl's baaad job".

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flachdrache
flachdrache - - 10 comments @ MidnightSim (Midn8tSim)

I was diving deep and got into character-model-design ... i basically just knew C coding and little texture creation.

I made a insect PvP prototype here >>
Youtube.com ... but do work on another prototype similar to midnightSim (single player) - just with out character switching and in an "alternative universe".

The website i post now is MdlFaktor.com. Its from fresh 2013 and still a building up state (devmex.com no longer is).

Since q3arena [gpl] blooms in other distros/forms and the source i wrote is based on the official game code release [PR 132 iirc] - i saw no reason to longer bug with it. :)

However, i still have the MPbeta on some USB stick with all the maps and gamecode ... if i find it complete, i might post a link or add a download.

thx and hf,
lowdragon 2k13

Good karma+1 vote