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.AI / Monster scripting within quake .leveldesign within dukenukem3D .level & objectdesign within quake3arena [missing info] .game_mod & AI programming within quake3arena .game_engine_mod & AI programming within quakeII .game_engine programming within XNA 2.0/3.1 [missing info] .game_mod & AI programming, level & character design within doom³ [missing info] currently programmer & gamedesigner assembling my own development environment ... if i would be an ambient sound, i would be a machine drone behind your eyes and hopefully ... it`ll never stop.

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flachdrache Author
flachdrache - - 10 comments

postcard from the ea/inDev project "Astro Zombie".

Reply Good karma+1 vote
flachdrache Author
flachdrache - - 10 comments

visit my group - find out more - will be early access - will be totally awesome - i mean ... totally. ^-^

Reply Good karma+1 vote
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Description

GamePlay ::
Terrain [environment] based exploration first-person-shooter, featuring industrial undergrounds and factory areas. Live and learn from your site, find out what happened to the locals - the better you protect your new home, the more options to deal with science teams .. earn the reputation to lead scientists into more dangerous areas.

visit : game.mdlfaktor.com for more info ...