I like to make stuff.
It's been awhile since my last post. The game is still being actively worked on, but my time to post has been limited. (work requests, part time job...
I'm a little late, but a new demo is available to play! 3 levels and a Boss Level – along with the mini boss (on level 1). Made some changes, optimized...
It’s been about 2 weeks since my last Robot 505 update. Rest assured there is a reason for the brief hiatus. I’ve been plugging away on refining...
I took a short break from game development and focused attention on promotion for the game. I was getting a little burnt out...
Fixed those pesky crushers! I was getting quite a bit of feedback on the crushers / stampers. There was confusion as to why they kill on contact even...
Last time I posted I talked about the feedback and changes I would be making based on said feedback. I based my decisions on what to change and rethink...
First and foremost, I want to thank all those who have played, supported, found bugs, and offered feedback in respects to Robot 505. It's rather emotional...
Did a bit of testing and reworked a few things. The game is working really well in Chrome so I figured I would post a link to play the pre-alpha demo...
In one of my previous updates I discussed how I had put level design off until I had a solid direction of functionality and overall game play. The reasoning...
I have been hammering away on "The Maker" boss. It is about 80% done - which is pretty sweet. Wanted to share some details of development and of the boss...
Been super busy with client needs, but I managed, with some help from the Scirra community, to bring some life to my boss for Robot 505 recently.