Lead Designer and Developer for Blight
Thanks for the follow and glad you like it so far!
Thanks, we'll definitely be advertising when we're closer to getting ready for Kickstarter.
There's been some major changes since the last update, which is why I haven't updated in a while.
I hope to get some updates soon, but I want to get some more progress down before I do.
The blueprint system is pretty good actually so check that out.
Hey, thanks for the kind words on the project!
We don't have a Kickstarter right now. I'd really like us to get a demo put together to go with that.
The switch from Unity to UE4 has slowed us down a fair bit but it's been worth it so far.
Thanks, hope to show more cool stuff in the coming weeks too.
Should be adding some more concept art later this week
I'm looking forward to that too, but it's quite low on the list of priorities right now.
We're working on overhauling the AI at the minute and fixing a few annoying issues.