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Tag "marketing"  (0 - 30 of 65)
David Logan, Akupara Games: Bringing Passion and Creativity to Publishing

David Logan, Akupara Games: Bringing Passion and Creativity to Publishing

News

This week on our blog, we talked to David Logan from Akupara Games. He discusses how their team gets creative when marketing the titles they work with...

Should you be considering the Epic store for your launch? The Factors Explained

Should you be considering the Epic store for your launch? The Factors Explained

News

Vicarious PR CEO Michael Brown takes a look at the factors between the Epic store and Steam to answer if you should be considering the Epic store as a...

Alessandro Biollo, Ludus Games: Indie Marketing and Publishing

Alessandro Biollo, Ludus Games: Indie Marketing and Publishing

News

This week, we sat down with Alessandro Biollo from Ludus Games to talk about their upcoming title, The Last Friend. Alessandro discusses what it’s like...

Matt Raithel, Graphite Lab: Developing a Brand You Can Build On

Matt Raithel, Graphite Lab: Developing a Brand You Can Build On

News

We recently came across an AMA thread on Reddit from Matt Raithel regarding Hive Jump’s recent release on Nintendo Switch and Xbox One. The tagline...

Oscar Brittain, Desert Child: Doing a multi-platform release

Oscar Brittain, Desert Child: Doing a multi-platform release

News

For this week’s blog post, we’re excited to share Oscar Brittain’s story. We were fortunate enough to sit down with Oscar prior to his multi-platform...

Post-Mortem: Showing off a surreal JRPG at an even BIGGER expo (Part 2!)

Post-Mortem: Showing off a surreal JRPG at an even BIGGER expo (Part 2!)

Feature

The first expo I showcased at went pretty well. During that same expo, I got invited to go to another one... 12 hours away, in a city I'd never been to...

Indie Boost Launches Partner Program

Indie Boost Launches Partner Program

News

Partnered content creators on Indie Boost can earn money doing what they love!

Jakub Kasztalsk, Unbound Creations: Developing a Sequel

Jakub Kasztalsk, Unbound Creations: Developing a Sequel

News

We got a chance to talk to Jakub Kasztalski from Unbound Creations about developing a sequel and incorporating community feedback.

How I Increased my Game's Sales on Steam

How I Increased my Game's Sales on Steam

Tutorial

It might be too early to say, but I think I have successfully increased my game's selling plateau on Steam.

Cosplay in indie game marketing

Cosplay in indie game marketing

Feature

Does cosplay make any sense for independent video games marketing? We checked on Driftland: The Magic Revival and share our experience. :-)

Indie Boost announces Boosts

Indie Boost announces Boosts

News

Indie Boost, a video game discovery platform used by press, YouTubers, and streamers to discover new and past published games, announces its first product––‘Boosts.’...

DreamHack Atlanta Announcement (plus other development updates!)

DreamHack Atlanta Announcement (plus other development updates!)

News

We're Atlanta bound, baby! The game has been accepted into DreamHack Atlanta's Indie Playground under the "Best Arthouse" category!

Post-Mortem: Showing off a surreal JRPG at a large expo for the first time

Post-Mortem: Showing off a surreal JRPG at a large expo for the first time

Feature

It's hard to show off your game at an expo. Even harder when you're a solo dev. Absolutely ridiculous when it's a moody JRPG. Here's my experience.

Crestfallen TLW - a Unique Experience

Crestfallen TLW - a Unique Experience

News

A player versus player based Tower Defense. You'll be building a maze of towers whilst sending troops to your enemy.

Material madness – Development Log #141

Material madness – Development Log #141

News

While Julian is about to set course towards a full-blown marketing offensive, Martin is getting Corporations ready and Michi is working on the mother...

[Profit share] marketing manager for asymmetrical multiplayer game

[Profit share] marketing manager for asymmetrical multiplayer game

Job

Hey! We are currently working on an asymmetric multiplayer game. In the last weeks / months we have worked hard on this project. We have already made...

[Rev-Share] Community Manager for Nautical Fantasy RPG

[Rev-Share] Community Manager for Nautical Fantasy RPG

Job

Hey Everyone! We (MonsterTree) are looking for someone to help with community management and marketing for our latest game Privateers (PrivateersTheGame.com...

Social Media Marketer

Social Media Marketer

Job

Hi all, Atreyu Games is looking for a social media marketer to market our upcoming PC and Mac video game, The Cinema Rosa. What does the role involve...

Using the Pay What You Want on mobile

Using the Pay What You Want on mobile

Feature

In this article I will be sharing my experience using the Pay What you Want model in my mobile game "Sheep Dreams Are Made of This", what lead me to this...

Calling All Mobile Game Developers Looking to Increase Revenue from Southeast Asia

Calling All Mobile Game Developers Looking to Increase Revenue from Southeast Asia

News

CloudMoolah is a comprehensive content and payment aggregator that allows game developers and gamers and payment merchants to conveniently, securely manage...

First DLC and Other Marketing Approaches

First DLC and Other Marketing Approaches

News

Working on new approaches to bring Swaps and Traps to new audiences, trying to avoid the huge black hole of Steam visibility.

Admin tools to the rescue – Development Log #132

Admin tools to the rescue – Development Log #132

News

The first admin tools have been included into the ongoing test, marking the biggest update to the current alpha yet. In the meantime, a storm is brewing...

Turn Unity into a Gif making studio

Turn Unity into a Gif making studio

News

Making shareable gifs of your game is boring and lot of manual work. As a developer I've been told that if a task is repetitive, boring or takes time...

[not a job offer] ThatGuy PR - Indie Public Relations

[not a job offer] ThatGuy PR - Indie Public Relations

Job

So you want to know more about ThatGuy. ThatGuy is a small PR firm focusing on Public Relations for the Video Games industry. Our primary focus is ‘small...

Marketer Needed For Fate Interactive

Marketer Needed For Fate Interactive

Job

Welcome to Fate Interactive We are an up and coming game studio with a focus on Visual Novels. We are currently working on our first big project, cleverly...

Join Us at PAX East 2018!

Join Us at PAX East 2018!

News

Thanks to the help of community support, we are bringing Mondrian - Plastic Reality to PAX East and a couple parties! Check out the details here.

Lists, experts, and lists of experts – Development Log #118

Lists, experts, and lists of experts – Development Log #118

News

This week, you can catch a sneak peek at two upcoming features: notifications, which Martin has been working on, and the reworked, more detailed traffic...

Looking for 2 Web savvy people. Web Designer and Social Media/Marketing

Looking for 2 Web savvy people. Web Designer and Social Media/Marketing

Job

Aloha, I hope this finds you in wonderful spirits! We are a newly formed business with a small team that has been together on our main Video Game project...

Dev'ing at the speed of light - Development Log #117

Dev'ing at the speed of light - Development Log #117

News

While Michi and Martin (!) continued working on the technical side of things, Julian has mainly been writing down ideas and planning tasks for the coming...

Swaps and Traps - First 3 Days of Launch PR

Swaps and Traps - First 3 Days of Launch PR

News

As we approach our launch on February 12th, we started sending our press kit and updates to various contacts. Here is a brief checklist view of the first...

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