This is a group for anyone using the procedural 3D toolset known as Houdini! Share your projects, get help, find people to collaborate with, and discuss Houdini.
In this presentation, Robert Magee will show how you can create procedural assets in Houdini that can be loaded into Unreal Engine 4 using the Houdini Engine plug-in. He will talk about how assets can be built in Houdini's node-based environment and then how to best deploy them into the game engine.