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Side Effects Software Joins the 2015 Awards

Side Effects Software Joins the 2015 Awards

Feature

With 30 licenses being given away to this years winners, come check out what difference Houdini Indie will make in your project!

Eco Tales : Dev Blog #19

Eco Tales : Dev Blog #19

Eco Tales: My Item Shop

This blog post is focused on procedurally generated content and auto-generated flow maps inside of Unity, using Houdini Digital Assets.

Eco Tales : Dev Blog #18

Eco Tales : Dev Blog #18

Eco Tales: My Item Shop

Destruction and water shaders is the focus of this week's dev diary; also check out our 3D printed Lech!

Eco Tales : Dev Blog #17

Eco Tales : Dev Blog #17

Eco Tales: My Item Shop

Continuing on proceduralism inside of Unity with the help of Houdini Engine in this, my 17th Dev blog!

Eco Tales : Dev Blog #15

Eco Tales : Dev Blog #15

Eco Tales: My Item Shop

We're working on some baddies for the game, art and AI both! What do you think, are they too kind looking?

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