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Always changing dungeon adventure. Journey to the center of the Earth in search of the answer to your father’s end. Zelda meets Nethack, with genre innovations in animation and music.
Underhill 2 is moving right along; we're still scheduled for an October release.
I've been recording a group of secret musicians, and doing some experiments with making the music a little more "rogue" in it's execution... i.e. random and/or procedurally generated tunes.
Other than that, art, animation and code coming together nicely.
Enjoy some new promo/box art and look forward to a demo soon! -Phil