Underhill 2 is moving right along; we're still scheduled for an October release.
I've been recording a group of secret musicians, and doing some experiments with making the music a little more "rogue" in it's execution... i.e. random and/or procedurally generated tunes.
Other than that, art, animation and code coming together nicely.
Enjoy some new promo/box art and look forward to a demo soon! -Phil