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SKModular Released!

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MergedMesh



Current features:

  • Skeletal Mesh Modular Management System
  • C++ BlueprintFunctionLibrary [SKModularFunctionLibrary]
  • 2x C++ Actor Components [SKModular] and [SKModularGore] used to implement the modular manager to actors
  • C++ Animation Instance class [AnimInstance_Detached]
  • 2x Essential Blueprint Functions
  • 23x Custom Blueprint Functions
  • Full Blueprints Integration
  • GPU Performance Improvements
  • Demo template using the default UE4 mannequin and some different custom skeletal meshes.
  • Editor hints and C++ code notes
  • Documentation
  • Source Code

More informations about mesh merging: UE4 Documentation

DOWNLOAD DEMO
DOWNLOAD PERFORMANCE TEST
PLUGIN DOCUMENTATION


ModularCharacterEquip

Networking

WorkingLods

SKModularGore 12

SKModularCollisions 04

SKModularCollisions 05

Video - Demo video

Video - Performance Test (i7 3930k | 980Ti AMP)

Test with marketplace assets

Collision Modularity

Add file RSS Files
SKModular: Documentation

SKModular: Documentation

Guides

The complete documentation about this plugin, you'll find all you need to understand and use it!

SKModular DEMO

SKModular DEMO

Demo

Test the plugin functionality with this simple project!

SKModular Performance Test

SKModular Performance Test

Demo

Run this project to see the difference between separate skeletal components and merged skeletal meshes. Select the amount from 0 to 200 and select the...

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[UE4] SKModular Plugin
Platforms
Windows
Developer & Publisher
Klian
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Indie
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[UE4] SKModular Plugin
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