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Tag "Code"  (0 - 30 of 309)
TaterTech - The Task Master System

TaterTech - The Task Master System

News

How do we manage a character that can have numerous possible abilities along with requirements to determine what abilities are available?

Foraging & the Oil Press

Foraging & the Oil Press

News

Time to talk Crafting - specifically, Oil Crafting! And what goes better with Oil Crafting than Foraging - so we're going to discuss that as well, in...

TaterTech - The Conversation System

TaterTech - The Conversation System

News

What exactly makes the involved, storytelling conversations work in our game? in this DevBlog, we discuss our Dialog Editor and Conversation System. Pull...

DevBlog - What All Is In the New Purrtato Tail Demo?

DevBlog - What All Is In the New Purrtato Tail Demo?

News

We've mentioned this 'new demo' quite a number of times - but what IS the new Purrtato Tail demo? What all will it contain? In this weeks Purrtato DevBlog...

DevBlog - Character Connecting??

DevBlog - Character Connecting??

News

So you can stick cats together to make platforms. So... how the heck does that actually work?

DevBlog - Exploring the Isle of Moar

DevBlog - Exploring the Isle of Moar

News

How is a world in a large-scale game created? What is involved in deciding what areas go where, and how they connect?

TaterTech - Event Control & Cinematics

TaterTech - Event Control & Cinematics

News

How do all of our events and cinematics tick, click, and function?

TaterTech - Questing in A Purrtato Tail

TaterTech - Questing in A Purrtato Tail

News

Purrtato Tail is just filled with quests to guide the character - but how do we manage those?

The Beginning of an Idea — How Purrtato Began

The Beginning of an Idea — How Purrtato Began

News

Where did the idea for this weird cat game come from?

TaterTech - Our State Flag System

TaterTech - Our State Flag System

News

Welcome to the world of data management in a massive world of data and cats.

Zero Sum Future's last major update before release is LIVE!

Zero Sum Future's last major update before release is LIVE!

News

While out last update was quite some time ago, we haven't been sitting idle. Today the lst major content update for Zero Sum Future goes LIVE before our...

Making an Engine: Terrain Rendering

Making an Engine: Terrain Rendering

Tutorial

Hello everyone! Today I'm coming at you with how we're adding a whole lot of cool detail to the planets in Zero Sum Future using Tesselation Shaders...

Making an Engine: Networks Suck (Part 2)

Making an Engine: Networks Suck (Part 2)

Feature

Today comes the long awaited sequel to the networking series, where I talk about how we're solving most of the awful problems that accompany peer-to-peer...

starukon - source code (v1.0.1)

starukon - source code (v1.0.1)

Download

source code of starukon by chipenstain. also available on github.

How we used quaternions to change gravity

How we used quaternions to change gravity

News

To have a multi-gravity character movement, we don't just use vectors, but more advanced mathematical concepts, such as quaternions

New game and sale

New game and sale

News

New game now in development - demo released, White Wolf collection now on sale, and GMS1 and GMS2 demos.

What Spycursion Can Become

What Spycursion Can Become

News

Spycursion is a game built on passion and a belief that we can build something truly special. Here's an ideal version of what Spycursion could be.

Speaking Slang

Speaking Slang

News

The cyber-world of Spycursion has its own unique form of computer language called Slang. Slang will be familiar to those who have experience with coding...

DragonScript Arena

DragonScript Arena

Game

Welcome to DragonScript Arena - the ultimate programming strategy game and coding club. Learn Javascript & Software Engineering as you play. Solo + PvP...

Code: Evolved and White Wolf Collection are finally released!

Code: Evolved and White Wolf Collection are finally released!

News

White Wolf Collection is an application that unites White Wolf 1 and Code: Evolved - White Wolf 2. On top of that, it contains tons of bonus content for...

Pirates

Pirates

Download

Pirates SGS Game, This simple little game you control a Pirate Ship and you mission is to blow up the other Pirate - simple enough

Programmer (C++/UE4)

Programmer (C++/UE4)

Job

Fellow dreamer, We are searching for a programmer to work on the development of an untitled, turn-based RPG. The game will be using C++/Unreal Engine...

[Rev-share] Programmer wanted

[Rev-share] Programmer wanted

Job

Hello, Prosopon is a small independent dev team formed by talented individuals worldwide. We’re passionate, serious, open minded, gaining experience...

Programmers needed!

Programmers needed!

Job

We are exiled arts, a small team of people working on a large project around the world. We are looking for programmers to join our talented team and help...

White Wolf Collection and Owl update!

White Wolf Collection and Owl update!

News

Code: Evolved - Owl Stage 4 is done! And at the same time, I finished work on the final stage. Neo Semidori Owl will find himself in the same place as...

15 Promo Codes for stack X

15 Promo Codes for stack X

News

15 promo codes for Stack X. The game is no longer on sale. Enjoy.

The Man Who Flew Away

The Man Who Flew Away

Company

Independent game designer and gameplay programmer based in Glasgow, UK. Previous accolades includes lead design work on the TIGA 2013 & Scottish BAFTA...

Code Evolved news, Game Maker help and more!

Code Evolved news, Game Maker help and more!

News

I'm currently working on #CodeEvolved Wolf bonus stage 1. But after that, I will stop working on any new stage and I will be focusing on boss fights (which...

Unreal Engine 4 Blueprinting

Unreal Engine 4 Blueprinting

Job

Hello Everyone, My name is Leigh and I'm the Project Coordinator/Creative Director for our game project. Sadly, We can not share much info on our game...

Flexible game AI for Biosignature

Flexible game AI for Biosignature

News

An in-depth article about how AI is approached in Biosignature by using a handmade behavior tree system.

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