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This plugin manage modular skeletal meshes merging them into a single mesh. This will reduce drawcalls increasing performance. This system can also add and remove modular parts runtime. Demo template using the default UE4 mannequin and some different custom skeletal meshes.

Description

This is a commented example on how to merge this two plugins. You'll need to insall and enable both to correctly load these assets.

Preview
[Assets] SKModular and GoreSystem combined example
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