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A multiplayer hide and seek game that definitely leaves some traces. Two teams RUNNER and SEEKER are playing against each other. RUNNER leave footprints and must be very clever about hiding them or even using them to confuse the SEEKER. RUNNER are fast and hard to catch. SEEKER need to find and catch every RUNNER. They have tactical advantage and more endurance. Clever planing and coordination with team members will lead to success.

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We are currently working on the so called "Victory-Scenes". With them a very important feature will be implemented: Staying inside a session after the round ends!

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Hey everybody, dev update incoming:

We are currently working on the so called "Victory-Scenes". With them a very important feature will be implemented: Staying inside a session after the round ends! :discoborb2:

We always felt like it was a bit awkward to go back to the Lobby even though you already have your friends in the session. With the Victory-Scenes we now have the ability to show everything we need (catch statistics, players that want to stay, other game- and player-related stats) without leaving the session. But even more importantly: You and your team get a place where you can celebrate your victory. Here is a little sneak peek of what it looks like, when Benedict wins over Gaston :ttsparkle~1:

Kitchen Impressions 02

Kitchen Impressions 07

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