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The Protectors (in short TPC) is a stand-alone mod of the game Warlords Battlecry 3, produced by
Infinite Interactive. Stand-alone means that it can be run without having the original game installed.

Currently, TPC is under development (since 2010) and has not reached a stable version.
However, there are beta versions available for download. All users are encouraged to report
bugs and suggest improvements on TPC forum, as they are considered beta testers. Becoming a
member of TPC official site will also ensure your name's (or nickname's) appearance in the credits list
once the mod is fully developed.

Official website | Forum | Download | Feedback

For multiplaying, we suggest you join our Discord server: Discord.gg

List of highlighted improvements:

  • Story driven campaign (new locations, quests, characters, videos)
  • Improved RPG part (dialogue choices, multiple endings, psychological profiles)
  • Improved RTS part (new units, buildings, terrain, food system, temples)
  • Improved A.I. (no longer freezes or gets stuck, seeks quests, builds mortars etc.)
  • New hero system (new spells, perks, racial synergy bonus, proficiency)
  • New items and item sets
  • Improved editor (scene events, interface, manuals, custom portraits)
  • Support for high resolutions
  • A lot more music (warlords themed)
  • New graphics (portraits, GUI, loading screens etc.)
  • Cheat codes
  • More multi-player scenarios
  • Hundreds of bug fixes
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Version 0.8.9 FULL

TPC beta v0.8.9 FULL

Version 0.8.9a patch

TPC beta v0.8.9a patch

Version 0.8.9b patch

TPC beta v0.8.9b patch


What's new?

__________________________________________________



Twenty months have passed since I've last written to you about the magical lands of Etheria. Much has changed since then. Firstly, the gateway interface into this world looks more appealing, in a dark and sinister way and it easily adapts to all resolution sizes. When a hero is born, you are presented with all his achievements, stats, skills, perks and psychological profile. Engraved in the tablets are also his racial background, class background and even faction background, with lore extracted from texts of old.


The peoples of Etheria have never-before been so divided and war-hungry. Every race has split into several factions, each with its own beliefs, culture, strategies, armies, buildings and researches. I have once met, for instance, a faction of undead who seek to do good, or gnoll pirates trying to steal foreign technology. Some talk of snakemen laying in ambush, totally camouflaged under the cover of jungle, Minotaurs gaining more strength the more enraged they are, Daemons teleporting their buildings to and from their plane of existence into ours, giant scorpions laying eggs into their victims… the list goes on. I will leave attached within this letter all the details I managed to gather about all of the different factions. Notice their symbols and emblems and act accordingly.

emblems

AfflictionsIt has become harder and harder to survive these perilous lands. Strategies vary so much, you rarely know what to expect next from the enemy. What is worse, there’s been talk of a supreme being, a Demigod AI, which, using its superior intelligence, outmaneuvers, outsmarts and destroys any and all armies that stand in its way. Battles are sometimes fought on 16 different sides – can you imagine 16 warlords and their armies all clashing together? Truly fearsome. It is of no surprise to meet despairing units, terrorized ones, frozen, disease stricken or simply frenzied. I've also seen bleeding, frostbitten and even crippled soldiers. Gore is everywhere, with large blood pools of naga-green, human-red, demonic-black colours mixed together with scorchmarks, arrows and broken axes.

Naturally, more stories have cropped up in this period of time. Several new chapters have been written in the book of The Protector’s Campaign and some remembered and re-edited the War of the Broken Oath, The Tears of Dawn and other war-related tales. I find it quite exciting to relive these historical events.

Alas, war brings profit for those who know how, so many creatures have set up their shops. They buy and sell weapons, resources, potions and information. Sometimes they have to deal with thieves too, and most shopkeepers now have hounds and guards hired. They are also highly competitive with each other, and so overall prices fluctuate a lot. Often I’ve managed to obtain a profit by buying wares at a discount and selling them at a different shop.

You have to be careful though, some items carry a curse. I once bought myself what looked like an ordinary ring, only to find out that once equipped, it got stuck onto my finger forever. The ring was whispering to me with evil words, telling me the name of the curser. I eventually met this creature and slew it and so the curse was broken and I was a free man again. Yet I somehow lost the ring’s beneficial powers too. I’ve later discovered that you can also break the curse at a shrine or mausoleum, and that some prefer to live with their cursed items instead of getting rid of them. Curious, is it not?

Well, with all this new information I’ve started writing it down and cataloguing it into an Etheriary – a compendium of all creatures, buildings, quests and items I’ve encountered along the way. I’ve heard others are doing the same in order to help them craft theories and new battle tactics. You should keep an Etheriary too, along with your Journal, for it is a very useful habit.


I bid you farewell for now. Remember to sharpen your sword and revise your spell chants. You will need them for what is to come. Enclosed I leave you my changelog to provide insight.

Signed,

A Grand Councilor of The Protectors Team


P.S. If you want to help each other out with much needed coin, you can do so by donating. I also frequent the pub at Discord for friendly chats with other warlords… and warladies.

The Protectors version 0.8.8 FULL now available

The Protectors version 0.8.8 FULL now available

News 8 comments

My fair warlords and warladies: it is with great pleasure that I announce the release of the newest and most awaited version of The Protectors. Witness...

The Protectors version 0.8.7 FULL now available

The Protectors version 0.8.7 FULL now available

News 5 comments

Dear warlords and warladies, rejoice! 'Tis the time to celebrate the release of the newest version of The Protectors. After almost one year of development...

Showcasing the new quest system

Showcasing the new quest system

News 3 comments

As the new version is about to be launched, we would like to present a feature we’ve been working on intensively: the quest system.

The Protectors version 0.8.6 FULL now available

The Protectors version 0.8.6 FULL now available

News 15 comments

The Protectors dev team is finally ready to present the long awaited new version of your favourite game mod: The Protectors version 0.8.6. With over 580...

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TPC beta v0.8.9b patch

TPC beta v0.8.9b patch

Patch 35 comments

Warlords rejoice! Version 0.8.9b of The Protectors is finally here. Requires version 0.8.9 FULL and patch 0.8.9a. Heroes from previous versions are NOT...

TPC beta v0.8.9a patch

TPC beta v0.8.9a patch

Patch 20 comments

Warlords rejoice! Version 0.8.9a of The Protectors is finally here. Requires version 0.8.9 FULL. Heroes from previous versions are NOT deleted, but saved...

TPC beta v0.8.9 FULL

TPC beta v0.8.9 FULL

Full Version 25 comments

Warlords rejoice! Version 0.8.9 of The Protectors is finally here.

TPC beta v0 8 8b patch

TPC beta v0 8 8b patch

Patch 20 comments

Quick fixes regarding multiplayer stability and other minor gameplay tweaks. Requires patch 0.8.8a. Heroes and saved games are NOT deleted.

TPC beta v0 8 8a patch

TPC beta v0 8 8a patch

Patch 2 comments

What started out as a hotfix ended up as a patch. Requires version 0.8.8 FULL. Heroes and saved games are NOT deleted.

TPC beta v0.8.8 FULL

TPC beta v0.8.8 FULL

Full Version 39 comments

My fair warlords and warladies: it is my pleasure to announce that the newest and most awaited version of The Protectors is finally released. Witness...

Comments  (0 - 10 of 1,606)
Elidan66
Elidan66

Hello, everyone.
First I'd like to congratulate and thank you for your amazing work with this mod. It certainly gives way more life to one of my favourite games.
Second I'd like to ask if there's some place where I can read all this new lore, mainly about gods and factions. I'm really interested and I hope you guys can help me with that...

Reply Good karma Bad karma+3 votes
Patrick_Winekiller Creator
Patrick_Winekiller

Here you go: Docs.google.com

Reply Good karma+5 votes
LookingFor
LookingFor

Thank you for your work and may you have a prosperous New Year!

Reply Good karma Bad karma+4 votes
ansfayhg
ansfayhg

Guys please fix the reatarded AI who keep focusing walls, it's really hard to play campaigns when your support heroes die simply from towers because they won't stop untill every single wall is burned to the ground lol. Also some heroes in swarm campaign don't care about their buildings and when enemy has flying units they keep spamming ground units without air attack ehhh. Hopefully in next patch you will take care of our brain dead allies. Wish the best for your team and merry Christmas/happy new year!

Reply Good karma Bad karma+2 votes
WBCKharn Creator
WBCKharn

The "threat detection" on attitudes gets adjusted pretty much every patch and 0.9 is no exception. Walls have been given the absolute lowest priority and the distance influence weakened so the AI won't just automatically attack the immediate closest target. This will make an improvement but to what extent I cannot say yet.

As for the main side AI, it'll no longer "seek" walls when looking for targets but can still attack them based on the attitude threat detection mentioned above. The only exception to this are flying units which completely ignore walls (unless they are apart of a group with grounded units).

Reply Good karma+2 votes
Dark_Lord_Ganondorf
Dark_Lord_Ganondorf

Hello, there is an issue i seem to be having where text popups don't disappear and remain for the whole match. Ex: "You receive 100 crowns" in the middle of my screen forever. Any idea how to fix? Please and thank you

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WBCKharn Creator
WBCKharn

In the gameplay options (accessed from the main options), there's one that decides the duration time for in-game messages. Try selecting one of the message duration options there in case the game's settings file has recorded an obscure value.

Reply Good karma+1 vote
Dark_Lord_Ganondorf
Dark_Lord_Ganondorf

Hmm, I did try that and it like half works. Some text disappears when it should but then others just stay there taking up the middle of my screen the whole match. For example, when i use the Morph Any chaos spell, and it says what stat it changed it just stays there. None of the other people i play with have this issue. Very strange.

Reply Good karma Bad karma+1 vote
WBCKharn Creator
WBCKharn

Does your game run slow? The message duration has it's own timer separate to the game timer or system timer. If your game is running slow, the message timer doesn't count down correctly (it may not even count down at all).

Reply Good karma+1 vote
Dark_Lord_Ganondorf
Dark_Lord_Ganondorf

I think that may have been it! It seems i had it set to 30fps but when i switched to 60fps the messages went away as intended. Thank you very much for your help, now i can enjoy your awesome mod without my view obstructed lol

Reply Good karma Bad karma+2 votes
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The Protectors
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Highest Rated (9 agree) 10/10

I've been a huge fan of Warlords Battlecry II and III. The protectors is a mod for WBC III which brings some nice ideas to the original game such as an improved hero leveling-system, balance changes (in the first skirmish I played to try this mod out, I ran into barbarian war hounds which were strong and pretty useful, compared to their weaksauce-version in WBC III) and the re-introduction of bronze and zinman-mode. The new perk system brings an interesting twist to alter your playstyle. You can…

Jan 11 2014 by MCDT

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