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Supersolar is a top-down action game currently in an early prototype stage. Take control of an advanced spaceship and fight against swarms of aggressive drones. We want to focus on fun combat, cool ship designs and level art. Gameplay trailer coming soon!

Post news Report RSS Devlog 03 - Demo and trailer!

Release of the first pre-alpha trailer and downloadable demo.

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Hello everyone!

Today I want to show you two major things: a pre-alpha trailer for Supersolar and a downloadable DEMO showing a preview of what you can expect from the game.

A lot of systems in the demo are not yet finished, and most art is in blockout stage (there might be some bugs here and there), but a lot of the feel is there. Check it out! (It's a 216MB packaged build).

As always, let me know your thoughts - I'm looking for feedback and things to improve for further development! For frequent updates, check out my twitter profile.

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Comments
Bazlik_Commander
Bazlik_Commander

Take time and optimize the game. Believe me, this this type of game have to be max optimized to run on older rigs, just use surface tricks for complicate drawing events if possible, for nebulas, fogs and so.And don`t forget, a lot i mean a lot of enemies in hordes. And add support ships in game, so that game become much more interesting to play.

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Supersolar
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Windows
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Babadokia
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