[stranded] puts you in the work-boots of Theodore O'Hare, Cargo Officer of a military transport vessel. Stuck on an unknown planet after your ship is attacked without warning, you must activate the rescue beacons that were jettisoned into the wilderness around you, whilst fending off aliens, rogue inhabitants, and more. Be careful with your ammunition, make every shot count - you're stranded here in uncharted territory, and you'll need more than just fire-power to survive the nights....
In this dev blog, we explore the rest of the enemies that will be featured in [stranded]. The bandits!
[stranded] dev blog #3
This week: Enemies! We cover all the enemies that will be featured in [stranded], as well as the announcement of our open beta!
[stranded] dev blog #2
Nyx Studios is proud to announce their debut title due to release late November on IndieDB. [stranded] has been in production since February this year...
[stranded] dev blog #1
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