Starsand is a desert survival game set among the dunes of a remote planet. An open world full of danger, a vast desert for you to explore and solve the mystery of an extinct civilization.
While running a desert marathon, you get caught by a sudden sandstorm and end up swallowed by a yellow wall of sand. You find shelter for the night in an old desert shrine and you wake up next morning with the feeling something's not quite right. The storm is over and the sky is clear; all around you, calm reigns over an ocean of infinite sand. If you survive long enough they’ll eventually find you and rescue you, that’s the plan. Hope is going to keep you alive, at least until you find out the truth about this place.
Find shade, find water, find life. Save your energy, avoid the hottest hours, keep warm during the coldest nights. Hunt for food, craft your weapons, build your shelter. Once you’ve built your shelter, take a tip and build stronger walls, add some traps, and craft bigger weapons, because these dunes are teeming with noxious creatures hungry for your flesh.
In this desert, you are both hunter and prey. Insect-like predators arise from their dark nests beneath the sand. Use fire to keep them at a distance, blow them up with explosive coconut grenades, reinforce your base walls, add spikes, set traps, build turrets. Do whatever it takes to survive.
Find your bearings in a vast and lonely desert, but learn how easily you can get lost when you are caught in the eye of a sandstorm. Thirst and heat will kill you during the day, but nights won’t be easier as the temperature drastically drops down. Find your ways to build paths you can trust, learn from animals, rely on the sun to orient yourself, don’t waste any energy. Become a desert dweller.
Starsand Early Access development is open, and the development team wants to hear from you.
[Disclaimer] We want to make clear that the video teaser you can see here is cinematic, and a gameplay video is coming soon, but this teaser doesn’t look much different from the actual gameplay.
We are Tunnel Vision Studio, a small creative team ready to take on the world wielding RAM sticks, dressed in GPU-coated armor, with a VR visor as a helm. We are a handful of valiant geeks based in Rome, willing not to surrender to the allure of countries with fiber optic broadband and unhealthy food. We make a living out of what we like to do: everything involving virtual reality, video games, electronic music, cutting-edge technology, and coding.
If it wasn't clear by now, some old movies and books were a big source of inspiration when we started to build the world of Starsand. Our illustrator thought it would be fun to try and conceive a poster of the game as if it was a movie in the '80s. Personally, I think Netflix should ask us to make a series out of this.
Now for the serious news. As I mentioned in our previous post, the Steam Game Festival was incredibly useful for us. Not only we got more attention than we expected, but we also obtained precious information that helped us to understand several things.
As an indie team, we have limited resources, and we certainly can't keep developing the game forever. That's why our initial tentative release date was set to the first half of 2021. Well, the demo was so well received that we decided we can manage to live out of bread and water for a bit longer. We want to make sure we are really delivering the best early access we possibly can.
So yes, the game will see the light of day during the second half of 2021 instead (theoretically October).
In the meantime, we are working on different things as usual. One of them is crocodiles. They require some work because they swim and walk and many things can go wrong with them, as you can clearly see in this ugly gif that looks like it was made by someone under the effect of some kind of banned substance.
Also. as if we were not having enough fun, here's a little video depicting how you should never sandboarding around if you don't know what you are doing, or you might end up straight into a crocodile home without being invited, as you can see in this video.
That's all for today. We'll soon share more development news.
The desert awaits.
About the state of development and the demo that is due to come out for the Steam Game Festival.
About getting help from 5 valiant volunteers, and the development of the game using virtual reality
The only thing our Steam page was lacking the most is finally there. It took us longer than expected, but we are quite happy with the result.
A quick update on our progress with sandstorms and a gameplay trailer due soon.
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