The Great Nacho Wars have ended. A corrupt galactic government saps life and resources from the many war-weary planets it controls. Your alien family risks everything across an open-world galactic odyssey to find a mysterious land of new beginnings. And they’re all aware of their simulated nature.
Hi everyone! It’s a surreal day – Lilith Odyssey, the video game I’ve been working on with my best bud for nearly 5 years, is available in Early Access on Steam! It all began with the idea of “what if we put Oregon Trail in space,” and the concept snowballed from there into the biggest, most mentally/emotionally demanding creative endeavor in my life: a quirky PC game where you guide an alien family across an open-world galaxy to a new home planet.
Casual flight sim mechanics combine with planet-level survival action as you harvest food, research tech, craft weapons, and find a way to survive the long journey across the cosmos.
You can buy the game through Steam, and it's currently running a 23% discount. I hope you find some time to enjoy it and/or share it with someone who may like a delightfully odd but genuinely made indie game!
I didn't realize how tough it would be to code space navigation and flight sim mechanics for the vastness of space. But the beta came together rather...
Lilith Odyssey is now on Steam -- check out the trailer and wishlist!
Frustrated aliens called Spu leave their home planets behind in hopes of finding a better existence on the other side of the galaxy. This is a peek into...
We got rid of the lighting system we were using and transitioned to a simplistic “toon shader.” The results were surprisingly great!
The majestic glondosus walks very majestically across planet surfaces.
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