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Dust : The Abandoned Land takes place in a large procedurally generated world populated with wildlife, dangerous creatures and other NPC humans (e.g. other survivors, military, bandits). The terrain is entirely constructible/destructible and might feel like a sandbox (once you get strong enough weapons).


The game development started as an experiment on a few gameplay ideas: The character you play is no different from the other NPCs. Like you, they need sleeping, eating, warm, and they are only aware of what they can see or hear. Each creature has its own representation of the world and affinity/relation with other creatures. The ones with high intelligence (e.g. humans) are able to communicate, collaborate, or help each other.

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Dust : The Abandoned Land is a sandbox survival where you (your character) is just one among other survivors favicon(same stats, same needs, same possible actions, only aware of what the character see or hear, etc.), and where survival can be very different things (becoming a lone wanderer, being a citizen protected by the army, being the leader of a group of bandit, etc.). Importantly, the game is not scripted nor scenarized: Things append because you (or other survivors/creatures) caused them.

The game takes place in a large procedurally generated 3D world populated with wildlife, dangerous creatures and other NPC humans (e.g. other survivors, military, bandits). The terrain is entirely constructible/destructible and might feel like a sandbox (once you get strong enough weapons).

intro large(One instance of) The word of Dust.


NPCs "don't cheat": For example, if you kill someone, but nobody saw you (or hear the victim scream your name :) ), you should be fine. *GTA players should be happy about that :)*. Each NPC manages a relationship with each other NPCs (good or bad). And, with enough work (e.g. assassination or rescue missions, gifts to the right peoples), you can probably be accepted in a survivor group (be protected, sharing resources, receiving tasks), and maybe even becoming a leader.

Example of communication

Example of communication between human NPCs. Green arrows show direct awareness. Blue arrow is awareness because of communication (the left and bottom characters know about each-other because of the character on the right).


Military campSoldiers have a lot of firepower, which makes military camps great places to be "accepted".


I am concluding this post by hoping that you will enjoy discovering and playing Dust. And, if you enjoy the game, I hope you will send me your feedbacks (in here or in the forum) :).

The game is free and is available on Window, Linux and Mac. You can play it alone or in split-screen multiplayer (online multiplayer is still experimental): Download dust.

Cheers,
Achoum

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Dust launcher v0.1.1

Dust launcher v0.1.1

Full Version

First version of the launcher for Dust: The Abandoned Land.

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Dust : The Abandoned Land
Platforms
Windows, Mac, Linux
Creator
Achoum
Engine
Custom
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Style
Genre
Adventure
Theme
Survival
Players
Single & Co-op
Project
Indie
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Twitter

Latest tweets from @achoum_gamedev

After four years of development, I am finally releasing the first version of Dust. Dust is a multiplayer real-timeā€¦ T.co

Apr 6 2019

A AIY Vision kit and a Pan Tilt Hat that always stare at you.#AIYProjects

Dec 30 2018

Release of the 1.0.34 :Ghosts and the ability for player to sleep in bed. Bonus: Buildanddefend.com T.co

Jan 1 2015

Working on the final steps of the next release of B&D :) [With 14% more clever workers and 14% less bugs]. T.co

Dec 30 2014

The version 1.0.32 of #buildanddefend if finally released :) You can check the change log at Goo.gl T.co

Oct 26 2014

Working on biomes with various monsters and constructions. Also, I added ladders for the next release of B&D. T.co

Oct 12 2014

Today was the release of Build&Defend 1.0.31. Check out all the news features in video! Youtu.be

Sep 17 2014

I found 600 eggs. Here I am a bit later..... T.co

Sep 5 2014

I am working on the breeding. Sheep and rabbits now need to eat. They can eat ground grass or be feed with troughs. T.co

Sep 4 2014

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