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Dust : The Abandoned Land takes place in a large procedurally generated world populated with wildlife, dangerous creatures and other NPC humans (e.g. other survivors, military, bandits). The terrain is entirely constructible/destructible and might feel like a sandbox (once you get strong enough weapons).


The game development started as an experiment on a few gameplay ideas: The character you play is no different from the other NPCs. Like you, they need sleeping, eating, warm, and they are only aware of what they can see or hear. Each creature has its own representation of the world and affinity/relation with other creatures. The ones with high intelligence (e.g. humans) are able to communicate, collaborate, or help each other.

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Release of Dust v0.1.2

News

A CCTV in police a station
Example of CCTV in a police station.

Features

- Aiming controls are set from the point of view of the camera when throwing an object (and not from the point of view of the character).
- Propose to drop the item in hand on the floor when equipping an item and the currently equipped item does not fit in the inventory.
- Rebalance poison, fire, hunger and thirst damages.
- Rebalance sleep and healing. Healing only happen when sleeping.
- Optimize game code.
- Towels can be cut in rags.
- Soap poisons slugs.
- Update melee and ranged combat controls: Freeze direction while loading and unloading a blow. Faster blow release. Animation showing the range.
- New items: smoke bombs, broom, spear, camera consoles, remote camera, smoke gas.
- Gas blocks view.
- Show controller selection menu the first time the game runs.
- Holding a control is equivalent to repeatedly pressing it in the menus.
- Chat / console is triggered by the “delete” button (so “return” can be used to navigate menus).
- Explains why an item cannot be stored in the inventory (e.g. item to heavy).
- Failing to light-up a torch does not close the inventory.
- Can read books and consume items directly, without having to have it in the inventory.
- Show remaining charge of an item in the favorite bar (e.g. battery, torch charge, liquid, bullets).
- Throwing a lighted-up torch sets what it touches on fire (useful for spider webs).
- Enable the selection of controller every time the game starts.
- Instruction screen on the difference between using an item and interacting with the environment.
- Set the auto-aiming default button on the left trigger of the xbox controller.
- Display xbox button icons in the tutorial instructions when using a joystick.
- Make dummies destructible.

Bug Fixes

- The character keeps moving when pressing and releasing of both left and right controls (on a keyboard).
- Player can skip introduction with joystick.
- Characters don’t spawn in water.
- Character don’t spawn surrounded by enemies.
- Inventory menu don’t get stuck when the player drop the last equipped item.
- The character don’t keep on charging a blow when opening and closing inventory.
- Fix display damage bar of walls when surrounded by non visible blocks.
- Mouse work game menu.
- Can generate survivor groups with multiple members.
- Lone survivor can have keys.
- Tutorial don’t hide the inventory.

Release of Dust: The Abandoned Land

Release of Dust: The Abandoned Land

News

After four years of development, I am releasing the first version of “Dust : The Abandoned Land”. Dust is a multiplayer real-time roguelike where...

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Dust launcher v0.1.1

Dust launcher v0.1.1

Full Version

First version of the launcher for Dust: The Abandoned Land.

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hex0b
hex0b

nvm

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Dust : The Abandoned Land
Platforms
Windows, Mac, Linux
Creator
Achoum
Engine
Custom
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Style
Genre
Adventure
Theme
Survival
Players
Single & Co-op
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @achoum_gamedev

After four years of development, I am finally releasing the first version of Dust. Dust is a multiplayer real-time… T.co

Apr 6 2019

A AIY Vision kit and a Pan Tilt Hat that always stare at you.#AIYProjects

Dec 30 2018

Release of the 1.0.34 :Ghosts and the ability for player to sleep in bed. Bonus: Buildanddefend.com T.co

Jan 1 2015

Working on the final steps of the next release of B&D :) [With 14% more clever workers and 14% less bugs]. T.co

Dec 30 2014

The version 1.0.32 of #buildanddefend if finally released :) You can check the change log at Goo.gl T.co

Oct 26 2014

Working on biomes with various monsters and constructions. Also, I added ladders for the next release of B&D. T.co

Oct 12 2014

Today was the release of Build&Defend 1.0.31. Check out all the news features in video! Youtu.be

Sep 17 2014

I found 600 eggs. Here I am a bit later..... T.co

Sep 5 2014

I am working on the breeding. Sheep and rabbits now need to eat. They can eat ground grass or be feed with troughs. T.co

Sep 4 2014

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