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Build and design as you go

Design, build and command unique spaceships through mysterious alien infested galaxies while scavenging for spaceship parts in a desperate attempt at finding what you once called home.

Roguelike elements

Space Scavenger combines roguelike elements such as permadeath and procedurally generated levels with a streamlined on-the-fly spaceship building mechanic. Improve and tweak the fighting capabilities and layout of your spaceship as you progress through the increasingly harsh levels.

Improve and adapt

While scavenging for spaceship parts and exploring strange planets you will come across weapons, defensive and utility modules, all with unique capabilities. Carefully watch your ammunition and energy levels to stay ready for an incoming battle. Your ability to adapt and improve the layout of your ship while finding new parts will be the difference between survival and certain death.

Online daily challenge

Put your ingenuity to the test by competing in the online daily challenge where players try to achieve the best score of the day with the same prerequisites. Compare your result to others and view their spaceship designs in the daily challenge lobby.

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We did it.

It's been a 5 year journey, from learning to use Unity in 2016, finding an idea that was kind of fun, going to 2 Gamescom events in 2018 and 2019 to gather feedback, releasing in Early Access in 2020 and now finally leaving Early Access and releasing on Nintendo Switch!

The game now has several modes, Normal, Hard, Swarm, Daily Challenge and Hangar mode, 4 unique Sectors with unique planets, enemies and environmental hazards. Over 60 ship modules. We added a bit of non-gameplay related meta progression in the form of ship Skins and Models to customize your ship and show it off on the Scoreboard!


For a team of 2 developers with full time jobs I'm very happy with the results and while the 5 year time frame is very long it's also understandable and I'm happy we took the time to get to this point instead of calling it at 2 or 3 years.


We want to thank everyone who supported us and shared feedback before and during our Early Access on Steam! A lot of the features added has been because of feedback from players. One example is ship customization, it always felt like there was something else that was more important to add or fix, but finally I got the suggestion for the 10th time and said "Well, f*** it!" and just got to work on it. One of the best decisions I've made in Early Access, it adds so much to be able to have that small progression so that even after a ship blows up and you lost, there is some progress towards that cool new skin you want.


But let's not get too long-winded I'll save that for a postmortem. Thank you to everyone who followed our journey to this point. We will keep supporting the game but for now we just want to celebrate the Nintendo Switch release!

Get the game, it's €12.99 on all platforms!
Nintendo Switch

Thank you again, stay healthy, keep gaming, see you next time!
Red Cabin Games

Release date: June 12th

Release date: June 12th

News 3 comments

Space Scavenger has an Early Access release date, and it's soon! In just over 2 weeks we will launch in Early Access on Steam!

5 years of hobby game development

5 years of hobby game development


It's been a year since we launched on Early Access and with a Nintendo Switch and PC 1.0 release coming up very soon, we decided to take a look back at...

Available now!

Available now!

News 1 comment

Space Scavenger has released on Steam early access!

One week to launch. Price set!

One week to launch. Price set!


We have decided on a price point for Space Scavenger as we are releasing in Early Access on June 12th. It will be $9.99!


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Just found out about this page/game! Looks like a game I'd like to play, it reminds me of Captain Forever, and it also has some elements of a space game I've been wanting to make for years. I've added you to my 'watched games', so keep the updates coming!

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Cool, looks great!

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Latest tweets from @spacescavenger

RT @ZombiWorkshop: Mission Statement... I will complete a run of @SpaceScavenger before Space Scavenger 2 comes out! :P Starting prope… T.co

Jun 5 2023

RT @JonasHolgersson: Working towards the first closed pre-alpha demo for @SpaceScavenger 2! It's coming together pretty well but there's… T.co

Apr 15 2023

RT @JonasHolgersson: Got the new minigun up and running today! Always fun to add new content after making systems for a long time 😅… T.co

Nov 12 2022

RT @JonasHolgersson: 🔥🔥🔥Lots of trouble in these parts!🔥🔥🔥 Added damage numbers today, turned out very well! Can't wait to add more pol… T.co

Sep 29 2022

Making progress on the sequel! T.co

Aug 21 2022

Let's just make it official - I'm working on a sequel! #gamedev #indiedev #roguelike T.co

Aug 16 2022

Space Scavenger is 50% off in the Steam Going Rogue sale! Now's your chance! 🚀 #goingrogue #SteamDeals #roguelikeT.co

May 2 2022

RT @JonasHolgersson: Some high praise😊 Youtube.com Make sure you watch the whole thing, it's another fantastic video! Thanks… T.co

Dec 2 2021

We just released the 1.1 Creative Mode update and now we're on a 30% SALE! :) Check it out! #SteamDeals #SteamT.co

Nov 24 2021

RT @theshiny1: Playing Hack or Die! by @CCrawfordGames then some @SpaceScavenger for a good ol' double header @IGCollective showca… T.co

Sep 29 2021