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Welcome to Solar Purge

Blow away everything in your path in this 4 player co-op, sci-fi, arcade-action RPG twin-stick shooter! Explore huge worlds, level up your characters, defeat giant bosses and discover the mystery of Nova Genesis!

TitusSceneRender Final 720p


What happens when you combine a twin-stick shooter with an action RPG and a bullet hell? Solar Purge of course! Dive into the action as you destroy everything in your path with tons of unique weapons and abilities. Take on the threats of Nova Genesis with up to 4 players and discover the secrets of its ancient past.


Choose the Hero That Fits Your Play-style!

Engineer

Build bots, tech and tools to heal and support your squad!


Juggernaut

Protect your squad at all costs. Use shields and defensive skills to hold your enemies at bay!


Stryker

Pull out the heavy firepower and demolish all who oppose you!


Assassin

Sneak behind enemies and attack from the shadows. Move quickly and attack powerfully!



Play through the story mode and discover the secrets of Nova Genesis!

"Twelve years ago, three ships vanished into an anomaly during a routine Jumpgate entry. Their records were erased but the ships survived, hurtled across the Laniakea Supercluster to an unknown single-star system classified as Nova Genesis.

Now in 2243 a team of four misfit mercenaries have been assembled to explore the worlds around this newly discovered star, eliminate threats and help to secure a foothold in this strange new galaxy. You are among their ranks."


Jump straight into the action in this procedurally generated game mode. Defeat enemies, level up, find new weapons, fight the boss and reach the next floor of the simulation! How long can you survive?


Level up each of your characters and upgrade their skills. Killing enemies and completing missions rewards you with new weapons and loot.


Get the squad together! Play with up to 4 friends and take on the Campaign or Procedural Missions! Take on the Campaign or Procedural modes with up to 4 people at home!

  • Xbox Controller Recommended
  • Connect online through Steam's Remote Play Together feature or Parsec

Epic Sci-Fi Universe

Built with Unreal Engine 4, the world of Solar Purge comes to life with breathtaking visuals and an original soundtrack!

Title: Solar Purge
Genre: Isometric shooter
Platform: PC (Steam)
Special Features.

  • Isometric camera
  • RPG elements
  • Sci Fi theme
  • Full Gamepad Support
  • 4 player Local Co-op
  • Beautiful Alien planets to explore

Check us out on Twitter for game news and WIP Screenshots.
Check us out on Twitch for live game development streams.

Website - www.solarpurge.com
Twitch - Twitch.tv
Twitter- @SolarPurge

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Update 0.6.5

News

In Development


    • New “Post-Campaign” System
    • Travel to Uncharted Sectors in each non-boss Campaign Mission
    • Fight high-level enemies while exploring three partially curated, partially generated levels
    • Discover Unique Weapons you can Vault for use elsewhere in the Campaign!
    • Currently the Ruined City is available in Early Access:
      • Accessed just past the entrance to the Lost City on Oterion Mission 2
      • (Later Uncharted Sectors will all be announced, but their entrances may be secret)
      • Battle new and evolving waves of enemies, including regular appearances by the Oterion Toad
      • Gather both Gate Keys and Cypher Keys to open each hidden corner of the map and locked weapon caches
      • Find powerful new Unique Weapons to take on the enhanced threat!
    • Bug fixes and minor art / balance updates will continue, but the next Uncharted Sector is already in pre-production
    • The addition of Uncharted Sectors should effectively double the total amount of content in the Campaign!
    • News on the release date of Uncharted Sectors and the Ruined City will be available soon!
    • All roadmapped Campaign levels will continue to be designed and built entirely by hand


    • Campaign Levels
      • We have put Campaign level development on hold while we work on character progression, player economy, sandbox, and late-game systems. While our original plan was to tackle each of these tasks after the Campaign was nearing completion, we’ve heard your concerns and have made these updates the highest priority!

v0.6.5

Progression and Economy Updates

    • NEW Kiosks on Space Station:
      • Talk to Jeffrys and learn how to spend that hard earned CR!
      • You can find these brand new kiosks in the Engineering Pod west of the Hangar
      • Titus completion is required to access this Pod
      • Character Stat Boost Kiosk
        • Upgrade your character’s offense, support and special stats using CR and the all new Tessera currency
        • More stat upgrade options will be added in future updates!
      • Weapon Gambler Kiosk
        • Pay CR to and see what weapons drop!




      • Sell Weapon Kiosk
        • Earn CR by selling weapons from your Vault!
        • Higher Rarity and power weapons are worth much more!






Couch Co-Op… Online!

    • NEW Remote Play Together Invites
      • We have built a new way to invite friends to your game!
      • Look for the all new “Invite Friends” button on the Main Menu and Character Selection Screen
      • Using Steam’s Remote Play Together, you can play Couch co-op online!

Steam Rich Presence

  • Your friends will now know when you're playing the Holochamber Arcade or the Campaign
  • See a friend online... invite them to play with Remote Play Together!





Gameplay Sandbox Updates

    • Primary Weapon Balance Changes
      • The weapon damage formula has been simplified, and most weapons received a damage increase and other notable changes.
      • Slug Shotgun and Handgun remained unchanged.
      • Power weapons will go through a balance pass in the future!


      • Assault Rifle
        • Increased base damage by ~60%.
        • Increased magazine size from 30 to 36.
      • Burst Rifle
        • Increased base damage by ~4%.
        • Increased magazine size from 27 to 45.
      • Submachine Gun
        • Decreased base damage by ~18%.
      • DMR
        • Increased base damage by ~147%.
      • Crossbow
        • Increased base damage by ~23%.
        • Increased reload speed by 50%.
        • Decreased magazine size from 4 to 1.
        • Crossbow projectiles now have a 25% total damage falloff per enemy hit.
      • Combat Shotgun
        • Increased base damage by ~46%.
        • Increased pellet spread angle by 15 degrees.
    • Enemy Health Changes
      • In addition to the weapon balancing, we have also compressed the enemy health curve a bit.
      • This ensures enemy health progresses in a predictable way as well as preparing for future endgame content.
    • Weapon Perk Changes
      • Extra Damage
        • This perk is being sunsetted from all weapon manufacturer pools
        • Any Weapons with this Perk currently saved in the Vault will retain full functionality, but cannot be replaced if dropped, scrapped, or sold
        • It may reappear on some extremely rare and powerful Unique Weapons at some future date, but it will not be returning to any manufacturer’s random pool
        • We are investigating more conditional ways to boost damage output as seen in Bulwark, Palisade, Kinetic, etc., so expect new Perks along these lines in future updates

Holochamber Arcade

  • HC Damage Scaling changed from 60% increase per floor to 20% increase per floor.
  • HC Health Scaling changed from 15% increase per floor to 20% increase per floor.
  • Point threshold increase per floor reduced from +40 to +10.
    • This change will result in completing higher floors faster.
  • Reduced bonus granted by Super Armor from 30% to 10%.
  • Reduced bonus granted by Super Damage from 50% to 20%.
  • Elite enemies now grant double the progress of normal enemies.
  • Increased Player Starting Level from 3 to 5.
  • Non-boss enemies are now level 5 on the first floor, and increase by 1 level each floor.
  • Boss enemies are now level 5 in the first encounter, and increase by 2 levels each floor.



NEW Weapons & Perks






    • NEW Unique EZ&G Burst Rifle “Draugr”
      • Full Auto Perk
      • Health Regen Perk
      • Bulwark Perk





    • NEW Unique Olorun Shotgun “Harmonic”
      • 2X Regen Perk
      • Super Shotgun Perk (Switches between Combat and Slug Fire Modes when Aiming)


    • NEW Weapon Perk “Midas”
      • Increases CR drop rate
      • Chance to appear on Kadru weapons



Achievements!

    • NEW Hidden Achievements
      • Campaign Progression Step



General Updates & Fixes

    • Gameplay
      • Skill Upgrades now have Level Requirements
      • Adjusted Weapon quality multipliers to compensate for the enemy health changes.
      • Tessera and Cypher Keys have been added to character save data.
      • Fixed a co-op desync issue that occurs when starting multiple runs in the same game session.
      • Fixed an issue preventing enemies from properly scaling their health and damage based on level when Adaptive Level Scaling is disabled.
      • Fixed an issue causing Safe Zones to prevent enemy spawning.
      • Fixed an issue causing the Crossbow projectile to destroy itself too early.
      • Fixed sequence break on Titus in Sinkhole near west cave entrance


    • Holochamber Arcade
      • Fixed an issue with the Sloth modifier causing the Player Incoming Damage value to go negative, resulting in players becoming immortal.


    • Weapons
      • Fixed Agility Perk not working correctly on game start
      • Fixed Full Auto Perk not working correctly on game start
      • Added new mesh for Nazuna Sniper Rifle


    • Character Classes
      • Juggernaut WASP Drone Skill
        • Now takes 0.5 seconds to update fire rate
        • Fires continuously while player is reloading


    • Enemies
      • Dispersal Bot
        • Elite version now takes 1 second to detonate
        • Non-Elite version takes 0.75 seconds to detonate
        • Changed AOE to use same settings as Exploding Barrels
        • Added emissive glow for easier target acquisition


    • UI
      • Added Remote Play Together Invite button to Character selection screen
      • New Oterion Lost City Loading screen
      • Updated Melee stat to display as multiples of 1.0k
      • Added LVL Req to Skills screen in Flyout menu
      • Minor HUD visual updates


    • Space Station
      • Character progression will now save when using the Galaxy Map in the Space Station Command Core
      • Added NEW Character Stat Boost Kiosk to Engineering Pod
      • Added NEW Sell Weapon Kiosk to Engineering Pod
      • Added NEW Gamble Weapon Kiosk to Engineering Pod
      • NEW voice over dialogue for Josh Ormanis and Maintenance Tech
      • Added 2 NEW vistas
      • Stat boost and Tessera Kiosks are unlocked after paying a one time fee
      • Added several interactables that give XP
      • Increased VO audio volume for Maintenance Bots
      • Updated guards with new armor
      • Major Art and Lighting updates
      • NPC Optimizations
      • Several NPCs now give XP after finishing conversation
      • Fixed incorrect Hangar Crew names during dialogue
      • Fixed Station Guard 1's dialogue animation blending
      • New Interactive console in Engineering Pod...


    • Oterion Lost City
      • Added new Vampire Weeds
      • Added more hidden CR caches
      • Added new Vista near the Waterworks


    • Known Issues
      • Engineer’s Cryo Grenade can crash the game at random. We are still investigating a fix for this!


Join the community at discord.gg/solarpurge
Find us on Linktree

Steam Update 0.6.4 is now available!

Steam Update 0.6.4 is now available!

News

Solar Purge Update 0.6.4 is now available on Steam! Holochamber 2.0, New Unique Weapons and Perks, Achievements and more!

Steam Update 0.5.4

Steam Update 0.5.4

News

Steam Update 0.5.4 brings New Weapon Perks, New Music, Bug Fixes and more!

Solar Purge Early Access

Solar Purge Early Access

News

Solar Purge is launching into Early Access on steam Wednesday July 29th!! We will be giving away a few keys on our live streams so check it out. link...

Solar Purge Demo

Solar Purge Demo

News

Solar Purge Demo is now up on the steam game festival!

Post comment Comments
DiamondBorne
DiamondBorne - - 695 comments

What kind of genre is this? Top down shooter? crafting&survival;? or base building sim/strategy?

Reply Good karma Bad karma+2 votes
Bmikes Creator
Bmikes - - 10 comments

It's an Isometric shooter. Picture diablo 3 with guns in space!

Reply Good karma+2 votes
Guest
Guest - - 700,079 comments

Co-Op Top down shooter!

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Sweet_Lemonade
Sweet_Lemonade - - 40 comments

Environment looks awesome. Can't wait to see more of the game.

Reply Good karma Bad karma+2 votes
GearGuy
GearGuy - - 2 comments

This is going to be an amazing game! Hope you guys do well with the game.

Reply Good karma Bad karma+2 votes
Bmikes Creator
Bmikes - - 10 comments

Thanks a bunch!

Reply Good karma+1 vote
27spicy
27spicy - - 13 comments

When Will this have a download?

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Bmikes Creator
Bmikes - - 10 comments

It's going to be a while. We are early in development but moving pretty fast. We are hoping to have a playable demo within this coming year. It would be a small portion of the game with one planet and a few missions. We are a team of 3 so we are working as hard and as fast as we can.

Reply Good karma+1 vote
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