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I'm Brandon. Currently working on an Isometric Sci-Fi shooter. I'm fairly new to the gamedev scene but I am growing and learning at a very rapid pace! I'm skilled in Maya, Zbrush, Substance Painter, Substance designer, UE4, UDK, and much more. My strongest point is Environment art and I would like to say I am an Environment artist. Making things has been a passion of mine and I finally found the right tools and things to make.

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Bmikes Blog

Some of my work that is finished and some that is still a WIP for Solar Purge! I'll take any feedback, I'd like to hear what you think!

Planet Titus is near finished!

Titus 1

Titus 3

Working on the space station!


I made the wall pieces on the left to match the one on the right.


Starting a new game

Starting a new game

Bmikes Blog
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Unreal Engine 4 Games

Unreal Engine 4 Games

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Bmikes Creator

you may see things change quite a bit in these beginning stages, including story, art, and mechanics. We want to make this game super fun and something like you have never played before and I feel we are hitting the mark and cannot wait to really share everything.
Solar Purge is still a working title because like I said above things are changing all the time. This is actually a good thing because we have complete freedom to bring out the best ideas and scrap the bad.

The game plan

- It is an isometric shooter that we want to feel something like Diablo with a sci-fi theme and guns. Not as much story but enough for those who enjoy story!

- Up to four players co-op and later on we want to try introducing PVP.

- Your enemies will range from creepy crawler creatures, Humanoid aliens and even other humans.

- You will be able to use special abilities such as setting down turrets, using rocket salvos or even cloaking and teleporting.

- The Topdown view will allow for a twin stick shooter feel, if you're a mouse and keyboard person you can easily switch over with a hotkey.

- There will be several mission types that allow you to explore unique alien environments with freedom and others that are more linear and straight to the objective.

- Character types will allow you to play the combat style of your liking.

These are only a few fun ideas we are working to put in our game, there is much more and you might be able to help with some ideas as well.

We plan to sell Solar purge on steam with a pay once play forever system. At this time I cannot list a price but I can say it will be an affordable fun game.

If you have any questions or would like to stay in touch and maybe get some ideas of yours in the game you can follow us on the sites listed below, we post screenshots, Work Progress updates, and live stream occasionally!
Thanks, Everyone!
Twitter - @bmikes1988
Twitch - Twitch.tv
Facebook WIP -https://www.facebook.com/SolarPurge

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Latest tweets from @bmikes1988

When you're trying to work in Unreal and have to see your friends face non stop because he is the enemy spawner Ico… T.co

Mar 16 2019

He makes awesome content! T.co

Mar 14 2019

couldnt figure out why my camera in ue4 was on a constant rotation.....restarts. not fix...restarts and updates com… T.co

Mar 14 2019

I impressed myself years back. Time to do it again! working hard to update this thing with way cooler projects! The… T.co

Mar 14 2019

tilapia sandwich on chiabatta bread with no tomato cuz I'm out... :) :( #sandwiches #fish #food #ilovefishT.co

Mar 14 2019

RT @game_fabricator: I’m super excited this is finally happening with our game. I’m going to go hug all my friends at 343 T.co

Mar 14 2019

I follow way too many game artist or not enough. I get way too motivated!

Mar 12 2019

Doing some modeling. Practicing the HP to LP stuff. I need to get better at it. #3dart #digitalart #3dmodeling T.co

Mar 11 2019