The game is currently in Pre-Alpha, everything is subject to change including; art, story, races, weapons, gameplay, world, etc.
Feel free to give feedback about what you like or dislike about SkyHearth on any of our social media platforms located at the top of this page, so we can make this your game as much as ours.
Ok, so this is long overdue and thank you all for your patience. We have been really focused on making sure this tech demo is released by the end of September. If you have any Questions, leave a comment below and I'll be happy to give more specific details and information. For those who haven't signed up yet, you can SIGN UP HERE
****** IMPORTANT ******* This is a Tech/Feature Demo, We have developed a small portion of the world for you to run around and explore, but this is by no means the whole game size. We have most of the Features in the the demo for you to check out and test , there are some missing that we decided not to put in this first demo. The game is in Alpha so expect to have bugs, and not fully filled features to progress. We have added enough content that we feel will give you a sense of the direction we are going and hope you can give us feedback so we can make this game Awesome!
Here is a List of Features we will have in the Tech Demo:
RPG Progression System
Class Talent Trees
We only added 2 Classes for this Demo
Weapon & Armor
Hearth Depot *Home and Farming supplies
Farm House *purchasable
Furniture to customize House
Griffon Travel System
Deed/Achievement System * new system we just added
We have been very busy developing the visuals of our game as well as many features. Join us on our journey as we develop SkyHearth!
This month at Brainstew, just a quick update of our goals.
Hey Everyone ! We are on our development journey to making an awesome Open world Voxel RPG !
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