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Monomyth is an action-oriented first-person dungeon crawler with free movement and active combat. Inspired by the legendary King's Field series, this gripping RPG will lead you into the vast fortress of Lysandria, a place filled with savage enemies, deadly traps and hidden treasures.

Twitter: @rattower

Key features

  • Free Character Movement

    No grid based movement. Monomyth is a free movement dungeon crawler in the spirit of King's Field, Ultima Underworld or Arx Fatalis.

  • Action oriented real-time combat

    Actively swing your blade, cast spells, dodge, parry and block. The combat is based on a stamina system the player has to keep an eye on.

  • Blades, bows and spells

    Monomyth features both melee and ranged weapons. An optional lock-on mechanic will help you strike deadly blows against your enemies, while spells and arrows will require your precision as a player to find their targets.

  • Free character development

    The player is not bound to a certain playstyle. Therefore Monomyth does not feature any kind of class system. The player's character is developed by investing points into a variety of character attributes.

  • Enemy Infighting

    Equipped with a rich background story the enemies in Monomyth are living, breathing creatures, entangled in deadly rivalries.

  • Dynamic Encounters

    In the world of Monomyth monsters do not just spawn in the same place over and over again. Your journey through the fortress will be a dynamic experience. Where once you found a single enemy, you may encounter a group of several enemies at another time or maybe even a unique challenger, carrying precious equipment.

  • Metroidvania-styled world layout

    The halls of Lysandria are an intertwined web of secret chambers and hidden passageways. Keep a close eye on your map and explore the fortress from the deepest dungeon to the highest tower as you unlock more and more locations in the game world.

  • Outdoor areas

    While a good part of Monomyth is set indoor or underground, your journey will also take you to outdoor areas. Get some fresh air while you can!

  • High-tech medieval setting

    Monomyth is set in a medieval fantasy world. However primitive electronics and steam-powered machines are common. Dungeons are filled with pipes and electronic lights, castles are full with gears and mechanisms and enemies range from primitive grunts to high-tech soldiers.

  • Deadly environments

    The fortress of Lysandria is a hazardous environment. There is hot steam coming from leaking pipes, there are halls filled with poisonous gas, electrical hazards, pitch black caves with steep cliffs and traps. Lot's of traps. So always be on guard!

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it has been quite a while since I last posted an update over here, but I thought this might be a good opportunity:

Monomyth is entering its closed alpha state in January 2020

and you can still register for it over at www.rattowersoftware.com!

Registration will be up until the 12th of January.

Of course a lot has changed since the last update. You can check out some of that cool stuff over at Monomyth's Steampage, where you can also wishlist the game if you like.

Also, have some new screenshot:





And that's already it for the moment.

Best wishes and have a good year 2020!


About Level Design & Alpha Screenshots

About Level Design & Alpha Screenshots


A few words on level design and some alpha screenshots.

Combat Update

Combat Update

News 1 comment

A quick update on what's been happening over the last two weeks and a short outlook on combat mechanics.

Quick Update #4

Quick Update #4


A bite-sized update of what happened over the last two weeks.

Monomyth - The last few months 3/3

Monomyth - The last few months 3/3


A quick summary of everything that happened over the last few months.


Looks good!

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Hi there!

The game looks great, and it shows that it is a labour of love!

Do you intend to make it available on GOG as well?

Reply Good karma Bad karma0 votes

hope it's going well!

Reply Good karma Bad karma+1 vote

How is the game coming along? I have been following this one a while with hopeful anticipation. I hope you are sticking to it!

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RatTower Creator

Some delays last month due to various deadlines, but generally it's coming along alrighty. Sorry for the late response. Gotta keep a better eye on these pages (most updates are on Twitter).

Reply Good karma+3 votes

I'll try to check in on the twitter every now and then . I don't twitter so it is easy to miss those updates.

Reply Good karma Bad karma+1 vote

This looks and sounds brilliant.

Reply Good karma Bad karma+2 votes
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Latest tweets from @rattower

#Monomyth is a regular fantasy #rpg set in a cheerful, well-lit underworld with no horror elements whatsoever. T.co

Nov 30 2020

Hordes hiding in the dark. #UE4 #indiegame #indiedev #gamedev #DungeonCrawler #RPG #ゲーム #screenshotsaturdayT.co

Nov 22 2020

Besides lots of weapons & spells #Monomyth also offers a series of immersive microfeatures. For example: Alcoholic… T.co

Nov 7 2020

Old Prima Strategy Guides are extremely useful when it comes to game design. Some of them are essentially cut down… T.co

Oct 26 2020

Chain lightning & many other spells are done! Depending on my schedule I might finish weapons or consumables next.… T.co

Oct 24 2020

Feels like every MMORPG has its very own "Planes of Power" expansion. It's the one expansion where community-driven… T.co

Oct 17 2020

Quick #blender #sculpt from last night. Wanted to see whether MakeHuman's body topology could be used as a foundati… T.co

Oct 14 2020

Finalizing weapons, armor & spell design. Lots of grind. Wondering whether I should still go with the alpha level f… T.co

Oct 10 2020

Not entirely sure whether it's the whole reason, but if you're experiencing long compile times in #UE4 you might wa… T.co

Oct 7 2020

RT @boulderpunch1: New video is up. Looking at the future of the immersive sim and how indie developers are carrying the torch. Lo… T.co

Sep 15 2020

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