Shattered Realms: Mortal Tale is a turn based rpg with a focus on a world overcome by war and destruction at the hands of the Lord of Death, who the main hero has escaped from but must now save his/her soul by fighting the various creatures that terrorize the land and ever extending the limited time you have to live, else the grip of the Death Curse shall tighten. An open world in which time is your only constraint, customize your hero and influence the world to your liking. All endings are canon, and multiple paths and times exist within this world. Currently one one race is playable, but a maximum of two races are on the table, and with four class variants for each gender, there are at least 16 total designs for the main character. A public demo is in active production.
With the progress of Hanaru proceeding remarkably, we're looking toward the semi near arrival of the next patch, 1.0.2, which will add the Underworld...
weekly devlog #2 hanaru near completion and 1.0.2 info
This week we have nearly completed the Underworld and have started work on the first town, Hanaru. Here's all of our current progress and what we look...
weekly devlog #1 hanaru in progress
The game is updated to a new engine and a Tech Demo has been made available to test new mechanics, looking for feedback and thoughts.
sr:mt engine update and tech demo
After several long months, Chapter 2 is released and ready for public play.
shattered realms: mortal tale demo version 0.6 release
We're proud to announce that we are finally beginning the Private Playtest for Chapter 2, and announcing when the public version of the game will go live...
chapter 2 release and private playtest
We discuss the in depth plans for the still in progress Chapter 2 Version 0.6.1, and what you can expect to see from us during that time.
chapter 2 version 0.6.1 development details
Today's article discusses the download of Patch 0.5.5 and our future plans for the next few months.
patch 0.5.5 and future plans
The latest update for Shattered Realms: Mortal Tale has released! A full version log is provided! The end of the Chapter 1 storyline has arrived at last!
version 0.5.1: the cultists emerge update
The full version of Version 0.4.0 has been released, adding an additional hour of game time to the story!
version 0.4.0 [the ancient forest update]
Part of the Ancient Forest Update was released early last night by accident, here's a head's up to know what's been added and what you should probably...
version 0.3.1: the accidental update
The public demo of Shattered Realms: Mortal Tale is live!
shattered realms: mortal tale demo version 0.3
The official demo is due for completion this week, and the official story for the demo is released!
sr:mt demo further information
A new Private Playtest is almost ready, and we have some new screenshots and battlers to show off!
private playtest update inbound
The official demo of the game is almost ready, currently it has a Preview edition, once work on the Demo itself is done, a public download will be uploaded...
shattered realms: mortal tale demo
A list of changes made over the past weeks/months in concerns to the game's introduction and tutorial sequence.
changes to sr:mt #1: introduction
The Content Drought is on the way out and we have a lot of news to report in the second dev log, including a group of new features and fixes we've done...
dev log # 2
The game's public demo is getting a push back to a later date to allow for more development time on the storyline and bug fixing.
public demo date delay
The final main update for the Private Playtest has been uploaded to the axisofdestruction website, and we are looking to get more feedback while we work...
the monster update patch is live
Confirmation on the first demo release date for 6/25/2015, general project news.
public demo date
The Monster Update is in development, a patch focused on monster appearance and tactics updates. It will be the final patch of the private playtest before...
the monster update - final patch
Shattered Realms: Mortal Tale Private Playtests are starting today! Information on how to try the game can be found in this article.
shattered realms private playtesting begins today!
Today's daily devlog about the progress of Shattered Realms: Mortal Tale. Includes a list of improvements, bugs, and features, as well as upcoming tasks...
sr:mt development log #1
A list of the project's currently completed and in development features.
current features and progress
Game Dev Log. We're now working on battlers for the game.
game battlers in production
Dev Log: AoDLegacy. I talk about the current status of how Build 1 is coming along, as well as things to do and things I've already managed to accomplish...
development - build 1
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