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Shattered Realms: Mortal Tale is a turn based rpg with a focus on a world overcome by war and destruction at the hands of the Lord of Death, who the main hero has escaped from but must now save his/her soul by fighting the various creatures that terrorize the land and ever extending the limited time you have to live, else the grip of the Death Curse shall tighten. An open world in which time is your only constraint, customize your hero and influence the world to your liking. All endings are canon, and multiple paths and times exist within this world. Currently one one race is playable, but a maximum of two races are on the table, and with four class variants for each gender, there are at least 16 total designs for the main character. A public demo is in active production.

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Tech Demo v 1.0.3

News

Here is Version 1.0.3, 'Adversity'! We hope you like the new updates, more will be coming soon (we hope)!

What's New

  • New Dungeons: Gagegil's Lair and South Pass Fortress
  • New Bosses: Gagegil, Cainez
  • New Subarea of the Ancient Hills: South Pass
  • Alchemist Shop and Storyline Updates
  • 12 New Sidequests + Sidequest System Rough Implementation
  • Major Bug Fix [Story Progression Variable Misplaced]
  • Meaningful Choices are creeping into the narrative...
  • New Story Cutscenes!
  • Introduction of Deadly Poison Status Ailment
  • More monsties
  • New village
  • Secrets (you like secrets, right?)

Gagegil

Gagegil, a sinister new threat!

What's Next [1.0.3] [2/2]

  • Even more sidequests!
  • Powerful overworld rare monsters
  • Main Character Storylines
  • Interaction Mechanic
  • Class Promotions
  • Meaningful Choices start notably affecting the story...
  • Corruption and Purification Mechanics?
  • More Story Cutscenes! (Everyone like pretty pictures right?)
  • More Updates to Alchemist Store (Story updates maybe)
  • New Battlers

Weekly Devlog #2 Hanaru Near Completion and 1.0.2 Info

Weekly Devlog #2 Hanaru Near Completion and 1.0.2 Info

News

With the progress of Hanaru proceeding remarkably, we're looking toward the semi near arrival of the next patch, 1.0.2, which will add the Underworld...

Weekly Devlog #1 Hanaru In Progress

Weekly Devlog #1 Hanaru In Progress

News

This week we have nearly completed the Underworld and have started work on the first town, Hanaru. Here's all of our current progress and what we look...

SR:MT Engine Update and Tech Demo

SR:MT Engine Update and Tech Demo

News

The game is updated to a new engine and a Tech Demo has been made available to test new mechanics, looking for feedback and thoughts.

Shattered Realms: Mortal Tale Demo Version 0.6 Release

Shattered Realms: Mortal Tale Demo Version 0.6 Release

News

After several long months, Chapter 2 is released and ready for public play.

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Tech Demo V 1.0.3

Tech Demo V 1.0.3

Demo

Bug update and major feature update to the demo. Fixes a major storyline bug.

Shattered Realms Mortal Tale

Shattered Realms Mortal Tale

Demo

Tech Demo Version 1.0.1 [Stable]. Updated to RPG Maker MV.

Chapter 2 Version 0.6.1

Chapter 2 Version 0.6.1

Demo

Update patch 0.6.1 - boss difficulty, final boss (chapter 2) battles adjusted / edited. Read the description before downloading!

Chapter 2: Revelation Initial Build

Chapter 2: Revelation Initial Build

Demo

Chapter 2 is live! Please read the description before downloading!

Demo Version 0.5.6

Demo Version 0.5.6

Demo

Updated 0.5.5 to 0.5.6, bug patch plus some content.

Demo Version 0.5.4 The Cultists Emerge Update

Demo Version 0.5.4 The Cultists Emerge Update

Demo

The Cultists Emerge Update has gone up! Thanks for supporting the project, please let us know if there are any more issues! Please read the description...

Comments
Guest
Guest

Looks amazing. Very well build from what i can see. Nice art style in functions very well and the concept behind it will do it well. Along with the beginning it does draw in a player or it does for me that is and i would love to see it progress into its final stages.

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AoDLegacy Creator
AoDLegacy

Thank you very much, I'm glad you like it. I've still got a lot to do, but I'm enjoying the progress of the project.

Reply Good karma+2 votes
TheBKCast
TheBKCast

Looks good!

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AoDLegacy Creator
AoDLegacy

Thank you very much, I've still got a lot to do left before I can release a public first build though.

Reply Good karma+2 votes
Guest
Guest

Whooooo! Yeaaaaaaa! Epic suport! (gotch yer' back, man)

Reply Good karma Bad karma+2 votes
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Shattered Realms: Mortal Tale
Platforms
Windows
Creator
AoDLegacy
Engine
RPG Maker MV
Contact
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Homepage
Dracowyrm.com
Release date
Game watch
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @dracowyrm_media

Streaming #gamedev of my #rpg #indiegame Shattered Realms: Mortal Tale! Twitch.tv

8hours ago

Streaming #gamedev for my #rpg #indiegame @MortalTale, would love to have you! Twitch.tv

May 28 2020

Streaming the story development of my game Shattered Realms: Mortal Tale, come join me! Working on dungeon storylin… T.co

May 27 2020

Got some progress and it was painful. Better than nothing, here’s this week’s update. Aodlegacy.itch.io

May 24 2020

So, about the Devlog. I'm gonna write something I think today, but progress has been woefully behind. All because o… T.co

May 24 2020

RT @StudioBlueGames: Why the Gaming Industry is Destroying itself! | An Uncomfortable Discussion Youtu.be

May 23 2020

RT @arhourigan: Apparently this was unearthed in 2007 and I'm just kinda salty that I didn't hear about it until now. T.co

May 23 2020

Sketch of a story scene for the game. One of the ways I eat up spare time T.co

May 22 2020

RT @brianpowered: Animated this warp for this boss. Seen during the opening combo and cutscenes. T.co

May 20 2020

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