• Register

Uncover your past in a chaotic city controlled by men and enforced by machines. Battle your way through armies of government enforcers, religious zealots, and corporate mercenaries to find the origin of your power.

Influenced by Shinobi, Rolling Thunder, Ninja Gaiden, Castlevania, and others. Gameplay is focused on close combat with an emphasis on stealth, timing, and decision making.

It will make particular use of ZX Spectrum-style attribute clash to simulate atmospheric lighting and other effects. It will also stick closely to ZX Spectrum colour/attribute limitations (although not necessarily memory and CPU limits!).


Completion: 10%
Story [Complete]
Design doc [Complete]
Working prototype [In-progress]

I mostly post updates to Twitter (@helpcomputer0) but you can also follow at TIGSource.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Dragon Zero Prototyping


A couple of weeks ago I started working on a new unnamed ninja-type game. I threw together some mockup images, and wrote up a cool story to go with it. I've put together a prototype in Construct 2 so now I can start to share my progress as I go along.

The main story is complete, and I've tried to document all the main mechanics of the game. The prototype allows the player to perform all the protagonist's moves, and this has allowed me filter out surplus moves or add new and interesting ones.

The images below show an early example of destroying light sources which will become useful in the game. Another image shows the jumping mechanics, and here I've tried to add a kind of "sticky" feel to initiating a jump, making it feel satisfying to pull off a string of simple moves.


This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest tweets from @helpcomputer0

Riva del Garda #zxspectrum #pixelart T.co

4hours ago

RT @retronator: As I posted my latest artwork to DeviantArt, I started noticing a trend … 🤔🌊🏝️☁️ Deviantart.com T.co

Dec 3 2021

RT @ckelsallpxls: Hi! Still available for a couple more projects to work on from December onwards. Can also provide drawing or pixel… T.co

Dec 1 2021

RT @_never_k: Bug Hollow is out for the 2021 GitHub GameOff! It's a nes era Ys-like in a polluted world filled with mutant insect… T.co

Dec 1 2021

RT @__SolS: Snowy cliff mockups. #pixelart #ドット絵 T.co

Dec 1 2021

RT @ElMetallico1: Underground City for @L3RK3 PsyAI #pixelart #pixel #ドット絵 T.co

Nov 28 2021

RT @bighippoart: The return of the wolves 🐺 T.co

Nov 27 2021

RT @iltailtailta: a couple of master studies - so fun to do in pixel art T.co

Nov 26 2021

RT @ckelsallpxls: Hi! I'm available for work. I'll be raising my rates due to moving. Also, is anybody interested in paid pixel art… T.co

Nov 26 2021