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Paint the land with fairways to create the world class resort required to attract VIP golfers from all over the planet.

Utilise expansive landscaping tools; mould terrain, plant trees and populate your resort with sprawling green hills, seaside cliffs, bunkers and water hazards to create fun and challenging holes.

Build the restaurants, shops and hotels demanding golfers expect from the world’s best resorts.

Strategically transform your business with full control over hiring, firing and shops, while always keeping one eye on balance sheets to see if your revenue is on track as you build a bustling resort!

Ensure that your golf courses are of the utmost quality by taking to the fairways and sneaking in a round or two of golf for yourself.

Attract new guests and act on feedback to hone your resort and deliver the luxury golfing experience VIP guests demand.

Will you be able to take your golf club to the global stage and build a world-renowned resort?

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Hey all,

We've just launched a quick update for Resort Boss: Golf, with a bunch of new bug fixes, as well as a splash of new content.

Visit the roadmap to see what's to come in Resort Boss: Golf's October and November updates.



7 October Full Patch Notes

  • Added Red Pandas to the game. Very expensive, but high prestige.
  • Added lamp posts for night golfing.
  • Added parking lots, for visualization of how busy a resort is, as well as to give a bonus to the capacity of the resort.
  • Added a (Closed) label to the resort name in the main menu for better visibility.
  • Added a panel to confirm the closing of a resort if a tournament is in place, cancelling said tournament.
  • Fixed issue with loading multiple groups to a hole would cause the active group to be reset multiple times, resulting in golfers that never left the course or played.
  • Fixed an issue with the decay of the terrain tiles that caused them to not decay properly if they were assigned to a hole then the hole was removed.
  • Fixed an issue with the AI logic when saving/loading where the golfer's state on being called to hit the ball would be reset, yet the golfer would believe he still had to wait for his turn. The resetting of the state was moved to a later state, and now the golfer loads properly.
  • Fixed an issue where closing a hole sometimes would not make the waiting golfers exit the resort.
  • Modified the AI calculations for strokes, properly implementing a confidence variable that would allow the AI to take riskier/more rewarding shots (so they *should* be trying to cut through trees on a dogleg; and if unsuccessful, they'll try a less risky shot next time). May need some adjustments.
  • Fixed a false negative on the PlayGroup's spawned status that caused a resort to sometimes spawn duplicate golfers.
  • Fixed an issue with the tee counter resulting in the standby not being turned off when it should.
  • Fixed an issue where some groups would be saved/loaded as empty, which would break the whole group system.
  • Fixed an issue where the actually active group on the hole would not be saved as active, resulting in the ActiveGroup being set to null, further breaking the group system.
  • Fixed an issue where a group could be added both as Active and Next in a hole, making the hole not advance if the Active group ended as they would be trying to call themselves as the next group.
  • Fixed an issue where golfers would stop respawning to play golf because there was a bad group still set as the active/next group of the hole.
  • Utility placement tip now closes properly after closing the panel.
  • Golfers will now only visit the resort to frequent existing facilities; no more will they spawn and idle about without a goal in mind if the driving range didn't exist and they came to the resort to drive.
  • Vending Machines and Benches can now be placed in any location, as opposed to being stuck to the four sides of a tile.
  • Fixed issue with parking lot and lamp posts not being removable.
  • Fixed issue with parking spots being updated visually while players were looking at it.
  • Reduced the rate of update of the parking spots.
  • Fixed an issue where the spawn chance was becoming zero whenever the user placed a parking lot.
UPDATE NOW LIVE | New Resort Rating System, New Animals and Staff and More!

UPDATE NOW LIVE | New Resort Rating System, New Animals and Staff and More!

News

Plus 47 improvements, balances and tweaks and 62 bug fixes

Resort Boss: Golf Hits Full Launch + Post Launch Roadmap Announced!

Resort Boss: Golf Hits Full Launch + Post Launch Roadmap Announced!

News

Resort Boss: Golf hits full launch today - but that's not the end.

MASSIVE UPDATE OUT NOW | Drivable Golf Carts, Enhanced Golf Gameplay, Tournaments, Wildlife

MASSIVE UPDATE OUT NOW | Drivable Golf Carts, Enhanced Golf Gameplay, Tournaments, Wildlife

News

Crocodiles, ducks and zooming golf carts make their debut in today's Resort Boss: Golf update!

MARCH UPDATE NOW LIVE - Course Builder, Terrain Generator, Character Creator

MARCH UPDATE NOW LIVE - Course Builder, Terrain Generator, Character Creator

News

Find out more about Resort Boss: Golf's March content update!

Comments
LunarShuriken
LunarShuriken

Looks great!

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Resort Boss: Golf
Platforms
Windows
Developer
Gus Martin
Publisher
Excalibur Games
Engine
Unity
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Twitter

Latest tweets from @resortbossgolf

#ResortBossGolf 7 October 2019 patch + new content now live! Steamcommunity.com #GameDev #IndieDev #Unity3DT.co

Oct 7 2019

UPDATE NOW LIVE | New resort rating system, new animals and staff and more! Steamcommunity.comT.co

Sep 26 2019

UPDATE NOW LIVE | Improved Golfer AI, Vending Machines Read more: Steamcommunity.com #GameDev #IndieDevT.co

Aug 2 2019

RT @thatgusmartin: There’s no feeling like holding that thing you spent countless hours working on on the palm of your hand!… T.co

Aug 2 2019

Resort Boss: Golf has now exited Early Access and is available as a full release! However, we have already announce… T.co

Jul 25 2019

The #SteamSummerSale has begun, and we've just added trading cards to mark the occasion! Don't miss out on the 33%… T.co

Jun 25 2019

RT @Excalpublishing: The #SteamSummerSale has begun! See our collection of bargains: Store.steampowered.com 🚨 Flashing Lights: 25% of… T.co

Jun 25 2019

RT @NVGOTD: Today’s non-violent is @resortbossgolf by @thatgusmartin and @Excalpublishing. Build your dream golf resort, attrac… T.co

Jun 24 2019

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