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Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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GOLANX
GOLANX - - 236 comments

Starving Cats with Burn through abilities? what kind of cats?

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TheNodCommander
TheNodCommander - - 1,114 comments

What does the CNC change with the Fire and Chem effects?

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Chronojam
Chronojam - - 413 comments

Ah I should explain this. This is a preview of the armor settings editor. Those special damage types are hardcoded into the engine for now, there's no real difference in using CNC_Fire or Fire except what settings you choose (you might not even make it be fire at all!)

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