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Multiplayer Dungeon raiding inspired by World of Warcraft and Warframe.

Post news Report RSS Raiding Zone: GUI Overhaul

I updated the whole GUI of Raiding.Zone. Furthermore I added a homezone conforming the story of the game.

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I’ve spent the last two weeks implementing a new GUI concept.
The old design felt confusing and cluttered.
I added more space and hopefully made it more intuitive.

The new interface should conform to the immersion I want to create. The whole game places you in the simulation of a giant corporation named “Raiding.Zone”. This cooperation bought your conscious self. You only live in a simulated environment.
That’s the reason the game places you in a virtual cell. You can meet other players in the Training Area.
Besides this, your only purpose is to fight in Raids for the amusement of the public.

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In future updates, I will use this cell to provide visual feedback on your raiding progress.
My plan is to further extend this cell as you progress in Raiding.Zone. I plan to extend this cell the further you progress in Raiding.Zone. There will also be additional rooms to visit in the prison.

I also added a loading screen picture to make it less boring.

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