For a fan of 2D pixel RPG, it's a bit sad to realize there are a lot of ninjas Online RPG compared to pirate ones. That's how Pirate Souls began. So people can play a fan made pirate game.
You will be able to follow different paths. Be a pirate, a marine or just a sailor.
Pirates can form a crew, recruit members and have a bounty. Their goals are to have the biggest bounty and to find treasures. Like you may have guessed they also want to be the greatest of all the pirates.
Marines work for the government. Marine members have ranks and they can evolve in the marine under different ranks. Their goals are to arrest pirates and keep the peace in the world by obeying to their superiors and the Government.
Sailors are not related to any groups and can be a member of the revolutionary army. Pirates and marines can decide to be a simple sailor during their journey.
Players will have the ability to use different skills to fight. Each of them linked to one of the three specializations available: swordsman, fighter and sniper. There are also special fruits that give strange powers to the one who eat them. Those are called soul fruit.
Hello everybody, we are glad to announce that Pirate Souls Beta is going to release the 1st July on Steam! Approximately one year after the alpha. Click on the link below to go to the Steam page of the game.
Go to Pirate Souls Steam page
ABOUT THE BETA
Like explained in the article about the progression of the beta we posted in January, we have been working on a lot of features and improved a lot of existing ones. Compared to the alpha, the beta will have more islands, quests, bosses, techniques, items and more. It will also have new features. The most interesting ones are probably marines global organization and pirates crew alliances. Marines officers will evolve in the same organization and will get higher ranks by doing quests or by being promoted by their superiors. It's a bit different for pirates. They can have their own organization only if they form alliance with other pirate crews.
Alpha players will notice some new little features like the grapple hook system, the shop item preview and mobs having unique ability starting from level 30.
We have also improved a lot of elements like maps, NPCs, spells and game stability. We hope alpha players will be pleased by the game progression.
CORE CHANGES
As the game now has more content, the level cap for the beta is 55.
In order to make the progression feel smoother, we decided to add a level requirement to soul fruits (level 30 or above). Once you have eaten the fruit, the stat linked to your specialization will partially reset so you will be able to change your build.
One concern we had about the alpha fighting system is the lack of skill shots, because of the auto aim feature. To fix that, we decided that auto aim will now slightly decrease attacks and techniques damage.
SPECIAL THANKS
We would like to thank our Discord community for their support! Without them, the game would not have been in its current state. Special thanks to our publisher, Hitspark, and to the developers of Intersect Engine.
If you want to stay connected to Pirate Souls and see the progression of the beta, below are the links to follow. Note that we will now start hosting special events in our Discord. You will be able to win exclusive roles and special in game items!
Play Pirate Souls now
Join Pirate Souls Discord server
Go to Pirate Souls Steam page
Follow Pirate Souls on Twitter
Check Pirate Souls videos on YouTube
In October 2021, Pirate Souls alpha version was finally stable and we decided to focus on the beta. With all the progress we have done, we are glad to...
Approximately 3 months ago we released the alpha version of Pirate Souls. It was a very nice moment, and we would like to thank everyone who played the...
In our latest article about the alpha release, we wrote about the fact that we still need to work on end-game content and that bounty system is going...
In the past few months, we’ve been working at a pretty fast pace so we can publish a playable version of the game this month of July. I am pleased to...
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