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Overcrowd is a tactical management sim set on the metro of fictional city Lubdon Town. Blending base building with pausable real-time strategy, Overcrowd offers a unique mix of spatial puzzling, strategic thinking and split-second choices. It is available for wishlisting on Steam now.

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Deep beneath the city, a war is waged. It's called the commute.

Every day, millions crowd the tube in a desperate bid to get to work. Can you build and run the perfect metro station to help them make it on time?


  • Isometric pixel art
    Overcrowd uses high res, handmade pixel art with no use of 3D engines. View from four angles with high level zoom to see all the detail.
  • Procedural spatial puzzles
    Each level has procedurally generated terrain, offering a fresh spatial puzzle about which to design and run your station. With a choice of entrances and tracks, physical obstacles, and limited space and money, you'll have to weigh up your decisions carefully.
  • Unique multi-floor building
    Sculpt your station concourse down to 4 levels underground. Escalators and lifts are planned for Early Access.
  • Tactical staff deployment
    In Overcrowd you have direct control over your staff. You’ll need to assemble a crack team, tool them up and deploy them to run your station in real time. You can also assign them multiple jobs with different priorities. Pausing the action by hitting space gives you time to react and plan.
  • Detailed micro simulation > emergent gameplay
    Everything from bin emptying, generator refueling, power, litter collection, commuter AI and staff activities are simulated down to the individual level. The huge range of interacting systems gives scope for emergent and unpredictable gameplay.
  • Thermal modelling
    Anyone who’s ever travelled on the tube in summer knows the heat can get out of control. Overcrowd models temperature and gives you thermoimaging, air con and fans to help keep your station cool.
  • Unique crowdflow mechanic
    Manage the flow of your commuters via station layout, user-defined directional signage or by ushering them with staff.
  • Unlocking, upgrading, expanding
    Unlock better equipment, shops and tools via the procurement (tech) tree.
  • Turning a profit
    Overcrowd features an economy driven by live commuter purchasing. Set shop prices and restock rates in order to make a profit and expand your station further.
  • Commuter AI
    Commuters respond to their surroundings: different environmental insults will affect them in different ways - making them angry, panicked, unhappy or even diseased. Everything that happens affects your station reputation.
  • Criminality
    Early Access will see a range of criminal behaviours introduced to commuters including theft and fare dodging. You will be able to use staff to incarcerate or eject law breakers.
  • Staff behaviour
    Your staff have needs too. Build a comfortable and well stocked staff room to keep them happy, rested and nourished. They also have skills and attributes which can be levelled up or improved through practice.

Stay updated here:

https //www.reddit.com/r/Overcrowd/
https //twitter.com/SquarePlayGames

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Metro-themed metro management sim Overcrowd: A Commute ‘Em Up will launch as a Steam Early Access title for PC today!

Screenshot 2019 05 27 21 38 23

Developer SquarePlay Games have uploaded a new launch trailer to mark the announcement of the subterranean simulation.

Overcrowd is set in the fictional city of Lubdon Town. Programmer Alastair McQueen and Artist Sarah Testori made it themselves, and it took them 4 years to do it.

They’re really relieved to finally publish the game. They’ve had some good initial feedback from testers, and some streamers this week seemed to enjoy it too.

optimised timelapse

The game is inspired by classic management titles such as Theme Park and Theme Hospital. Al and Sarah think the added twist of managing the direction of commuter flow – plus the procedural terrain and a daily ‘commute of the day’ challenge – make the game play a little differently to the average management sim.

Screenshot 2019 05 27 21 40 31

They usually describe it as a tactical management sim that blends base-building, pausable real-time strategy, and spatial puzzling.

The spatial puzzling element comes from the way you can only build entrances and tracks at a range of set places. How you build the concourse to connect them up, and which ones you choose to use to meet your transit targets, is up to you.

The game also features a number of commuter incidents – think pick pockets, commuter rage, and the requisite vomit – which players have to cope with too.

Screenshot 2019 05 27 21 39 58

Finally, they humbly assert that the game has some nice, detailed and colourful isometric pixel art, lovely fluid walk animations and a droll sense of humour.

Overcrowd was shortlisted by judges as a finalist for Indie Prize at Casual Connect London 2019.

You can buy it on steam here: Store.steampowered.com

Screenshot 2019 05 27 21 43 08 JPG

Overcrowd - Wishlist and dev blog update

Overcrowd - Wishlist and dev blog update

News 1 comment

Overcrowd: A Commute 'Em Up is a tactical management sim set on the metro of bustling city Lubdon Town. It blends base-building, pausable real-time strategy...

Overcrowd: A Commute 'Em Up - Devblog 12

Overcrowd: A Commute 'Em Up - Devblog 12

News 9 comments

An update on my progress with Overcrowd: A Commute 'Em Up, a pausable RTS/management sim/basebuilder set on the London underground.

Overcrowd update

Overcrowd update

News 2 comments

Overcrowd has undergone a substantial rewrite, evolving into a full on multi-level-station-building, staff-training, shift-scheduling management sim with...

Overcrowd: A Commute 'Em Up Greenlight Trailer Live

Overcrowd: A Commute 'Em Up Greenlight Trailer Live

News 2 comments

Another quick update about the new trailer for Overcrowd: A Commute 'Em Up - a new crowd flow and commuter managaement/RTS action hybrid for PC from solo...



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Busy shopping area in Overcrowd #indiegamedev #pixelart #isometric T.co

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Just got around to watching Indie Game: The Movie. Interesting! 🧐🤔😅😉

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RT @SlowPsycho: Hey Hey, I am in that way today. I fancy a one off stream to have a run at Zone 2 / Hard on @SquarePlayGames OverCr… T.co

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RT @SlowPsycho: I finally cracked Zone 3 / Hard on Overcrowd from @SquarePlayGames . Youtu.be

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