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WARNING: INTENDED FOR MATURE AUDIENCES. A man feels he doesn't have enough. Another wants to preserve his current life, accepting no changes. Two women seem happy, but deep down, are troubled and self-conscious. Then, there is the parental figure with so much on his mind, so much to say, that he does not know where to start. These are just a handful of the characters present in OHMIC, a modern RPG classic detailing the adventures of Ronald Cole, his close friend, Bruce Baldwin, his girlfriend, Rachel Jacobs, his co-worker, Felly Cameron, and his mentor, Frank Barnes. Undertake a long, personal adventure into the depths of the human ability to process life, make their own decisions and communicate with others. It is a deep gameplay experience that includes numerous types of weapons and equipment, hundreds of skills to use, 15 different party members, varied dungeons, a battle system involving timed prompts and more! Check the articles section for credits.

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Tips For Beginners

Design/Concepts Tutorial

OHMIC plays much like a classic RPG released in the 90s/2000s, with many modern conveniences added to mitigate potential frustrations. One of the most prominent is the Journal System, which frequently updates when you need to visit a new place, or go to a previous one; this includes side-quests, which are found all over the world. Starting from the first full demo and on, you can also skip the vast majority of cutscenes that take place by selecting “Yes” when prompted to by the game.

On the map, to progress, you move the leader (usually Cole) around, use the OK/Talk button to examine objects, speak with characters or read various signs, and enter new areas when prompted. Battling is also a major part of OHMIC. There are hundreds of enemies to fight in the full game, and over one hundred in the current demo release, each with their own patterns, stats, attacks, what-have-you.

A hallmark of the game is that fights with regular enemies are initiated directly on the map, as opposed to through random encounters, which is extremely helpful if your party is in poor condition. To win a fight, you simply need to kill or defeat every enemy until your party is the last one standing. More tips and other info will be detailed later in the article.

Icon Indicators


The vast majority of NPCs, objects and surfaces in the game will generate a small indicator, signaling what will happen when you press the OK button next to it. In this image, for example, the player character is checking a trash can for items of interest.

Compass


The compass, displayed at the bottom-right of the screen, serves as an indicator of where everything on the map is; from entrances to buildings, to where NPCs are. This feature can prove extremely helpful on occasion, if you’re especially confused on where to go on a map.

Navigating The Main Menu


The menu in OHMIC is large, and packed with features. Items and Skills allow you to heal with whatever recovery skills and items you find, Equip allows you to change your equipment, and customize your weapons with any augments you obtain throughout the game, Status lists info about every character in your party, from their personality/background to their statistics, Party allows you to switch out any party members you want to with others, Stat Distr.(ibution) allows you to build your party's stats however you'd like, Enemies lists every single enemy you come across in the game, Options allows you to customize how the game operates to your liking. Journal is for checking missions/Journal Entries, in case you're stuck at any point in the game. You can probably guess what Save is for.

Battling in OHMIC

OHMIC Indie Preview3


Initiating battles alone in OHMIC comes with some technicalities that you should keep in mind; sneaking up on an enemy from behind will startle them and give your party an early advantage. Enemies, however, can do the same to you if you're not careful, so pay attention to how they're moving on the map! You'll know when you've correctly caught an enemy by surprise when the screen quickly flashes green; if an enemy catches you, however, the screen will flash red instead. Starting a battle normally by walking either to the side or front of the enemy, however, will not cause the screen to flash.

OHMIC Indie Preview4


Battles in OHMIC host an enormous amount of depth in general, but early on, most enemies can be defeated simply by regular attacks and skills. The majority of attacks in OHMIC are required to be performed via minigame-esque action commands, called Timed Attacks. There are six types of Timed Attacks:

OHMIC IP Timed Attack1

This is the default Timed Attack; a simple meter and line. Wait until the line reaches the orange/red area of the meter, then press the OK button in order to deal full damage.

OHMIC IP Timed Attack2

This is a Circle Timed Attack. To do it correctly, wait until the circle is small or almost gone, then hit the OK button.

OHMIC IP Timed Attack3

This is a Clock Timed Attack, one of the more complex TAs. To pull it off, press the OK button when the clock hand is inside the colored part of the clock.

OHMIC IP Timed Attack4

This is the Mash/Mashing Timed Attack, which is perhaps the simplest one of all; all you have to do is mash the OK button until the bar is filled.

OHMIC IP Timed Attack5

This is the Arrow Timed Attack. Press the Move keys/buttons in the sequence listed below the Time Limit to deal full damage.

OHMIC IP Timed Attack6

The sixth and final Timed Attack is the Wheel Timed Attack. It works like the Arrow TA in that you press buttons in a sequence; in this case, instead of Move buttons, it’s Z/OK and X/Cancel. Press either button when each corresponding Z or X circle is inside the circle at the top of the wheel to deal full damage.

There are many more things to learn as you progress the game, but this article should give you some helpful pointers on how it works. If you would like more info on what to do, how to do it, and how you can master this game, consider downloading the Instruction Booklet, located on the files page.

Credits

Credits

News

The full list of credits for the resources used in OHMIC. My dream project would not be possible without the hard work of these people. Please mention...

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OHMIC Instruction Booklet (Version 2)

OHMIC Instruction Booklet (Version 2)

Guides

A 97 page document detailing how to play the game, the various mechanics, the plot, and more.

OHMIC: Demo 1

OHMIC: Demo 1

Demo

The first full demo of OHMIC. Over 10 hours of gameplay available, including 8 story missions. Instruction booklet optional.

OHMIC Player's Guide

OHMIC Player's Guide

Guides

A 36 page document, detailing how to complete Alpha 1 of OHMIC.

OHMIC Instruction Booklet

OHMIC Instruction Booklet

Guides

A 92 page document detailing how to play the game, the various mechanics, the plot, and more.

OHMIC Alpha 1

OHMIC Alpha 1

Demo

The first alpha build of OHMIC is finally here! The first two story missions, as well as a wealth of optional content, are available to play.

Comments  (0 - 10 of 17)
Zoc1289 Creator
Zoc1289

Production on OHMIC​ will resume, starting today! Keep on the look out for updates​.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

After around four months of development, the first full demo of OHMIC, the modern RPG classic, is available for download! A trailer, updated instruction booklet and numerous screenshots have also been released. Suffice to say, there is plenty for gamers all over to sink their teeth into until the full game is released later in the year.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

The first full demo of OHMIC is (roughly) done at last! Will be play-testing/recording footage/posting screenshots the next few days or so~

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

It's been a while, though I'm still hard at work on the game! New gameplay video has just been added.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

A promo video for OHMIC has just been released! Check it out in the videos section.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

The IndieDB page for OHMIC has finally been updated! The first alpha release is now available for download, and each section has been majorly updated with info on the game, characters, and more.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

Currently play-testing the alpha build of OHMIC! Going to work on the guide and record some gameplay alongside it. The next couple days or so are gonna be busy, for sure. Expect a download either tonight or tomorrow :)

Reply Good karma+1 vote
Zoc1289 Creator
Zoc1289

Finishing up the second story mission on this thing. I'm considering releasing an alpha build, covering the first two missions and a wealth of optional content to give the player-base an idea of what the game will be like. Might or might not also release a small guide to show a preview of the expansive guide that will be released alongside the full game.

Keep on the look-out!

Reply Good karma+1 vote
Zoc1289 Creator
Zoc1289

Released a teaser for an early cut-scene! It's in the video section, as always.

Reply Good karma+2 votes
Zoc1289 Creator
Zoc1289

Just came out of a long hiatus that occurred due to numerous personal events going on at once. Working on the inside of my main town's buildings, only about 8 or so to go then I'll finally be able to start working on the main story. Hopefully I'll be getting decent chunks of the game done in the coming months. Expect a trailer or two and some more sneak peek materials eventually!

Reply Good karma+2 votes
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OHMIC
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Windows
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Zoc1289
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RPG Maker MV
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