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Long Gone Days is a 2D modern-day military RPG set in our current times, with a focus on language and cultural barriers, inspired by classic dystopian literature and visual novels. After being deployed to his first mission, Rourke leaves The Core's base for the very first time, only to discover the dark truth about the operation he's part of and the consequences of deserting an inescapable war. With no place to call home now, he must prevent the war from spreading any further, forming strong bonds along the way that will forever change his life.

Post news RSS Animated Portraits, Enemies and More!

It’s been a while since we updated our IndieDB articles, so here’s a summary of the most relevant news: We've added animated portraits, animated enemies and a lot of new maps!

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Hi people! It’s been a while since we updated our IndieDB articles, so here’s a summary of the most relevant news:

As you can see on the GIF above, enemies are now animated during battles! We are also adding more animations depending on the weapon and/or skill used.

Another important addition is that portraits are now animated:

We’ve also been working on tons of new maps, characters, outfits, but we don’t want to spoil too much (at least not yet!) but here are two of our favorite screens:

^ One of the vending machines you'll encounter through your journey.

^ This scene should be familiar to the people who played the demo.

That aside, we also made this little animation to celebrate the anniversary of the demo:

That’s all for now! As always, remember you can follow us on Twitter, Tumblr and Facebook for the latest news!


Congratz guys! =)

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Such lovely art in the game, always nice to hear about any progress. :)

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Great stuff!

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