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Legendary Journeys: The Eye of Baal


An old man's son deviously encased by magic. Too old to continue his search for the Tears of Baal, the four pieces when brought together form the Eye of Baal, he searches for someone in Ebbon to help him free his son. His previous champion lies dead at you and your companion's feet with a note.

Explore the world of Ebbon in search of the four ancient artifacts that are The Eye of Baal in an attempt to free the magically encased son of a father who is no longer able to carry out his quest. Create a personalized party of adventurers to carry out this task.

Throughout your adventures, you will encounter mythical beasts and devious puzzles. Your party will gain in knowledge and power through training and combat.

The game is influenced by the Might and Magic series, Everquest, and Dungeons & Dragons (table top game). It is played in the first person perspective as a "blobber". You create a party of four characters by selecting their class and assigning points to their attributes. Combat is turn based; exploration of the world is real time. As your party adventures and gains levels, they will gain skill points to assign as well as additional attribute points. New skills are earned by visiting trainers through out the world.

Currently, a small alpha demo is ready for play. There are several maps to explore, trainers, monsters to fight. You can complete the first part of the main quest and a few small quests as well.

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New Update

News

January's build includes a new class - the NECROMANCER. The necromancer is the only class that can master the Death Magic skill. Three death magic spells have been added to the game as well. The following races may choose the necromancer class:

  • Human
  • Half Elf
  • Half Orc
  • Khoth

Melee abilities have been introduced. The abilities are governed by their skill. Trying to use the ability without the appropriate weapon will result in a nice warning message. The abilities get more powerful as your character's grow in rank.

Invigorate spell has been added. It is part of the Healing Magic skill line. It works like a heal spell except it recovers lost endurance.

During my play testing ran across a bug with the Exhausted state effect. It wouldn't go away when it was supposed to. This is now fixed. Also, it no longer causes a character to lose their turn. The exhausted character can use potions allowing them to recover from their exhaustion quicker.

Your party no longer starts with abilities. Melee abilities and spells will need to be learned from the appropriate book. Look for them in your inventory.

Fixed some odd pricing choices. Things make a little more sense now

Floating damage and the health numbers have been removed. If you want to see a mob's current health while in combat, press the EXAMINE key (F by default) and hover the mouse over the mob. A window will appear with the mob's health. In a future version, more info will be displayed such as status effects and stats.

I'm targeting another update in two weeks. If I miss that deadline, definitely by the end of February. That will include some more bug fixes, fixing some oddities that I discovered through my play through of the current build (didn't want to hold up release as they are not game breaking bugs), and the DRUID class addition (already in the works)

If you are not afraid of un-optimized and possible game breaking bugs, grab the alpha and have a look.

General Update

General Update

News

Hi to those that are following this progress. Still around and working on the game. Haven’t had much to post about. I’ve been, mostly, doing some...

Lore Skill and Tamarasians

Lore Skill and Tamarasians

News

This is a passive skill which allows a character to examine an item and determine what it was, does, etc. For instance, the party may come upon an ancient...

Been a while

Been a while

News

It's been a while since I posted. Well, day job got in the way (crunch and post-release); then family vacation, getting the kids ready to go back to school...

Alpha v0.1 Released

Alpha v0.1 Released

News

You can download v0.1 alpha demo today. It's ugly, unpolished and probably bug ridden. BUT, the game play is there if you want to see where this game...

Add file RSS Files
LegendaryJourneys alpha v0.5

LegendaryJourneys alpha v0.5

Demo

March build is here (yes, realize the versioning was off. Finally decided to get it back to what it should read). This release includes the new options...

legendaryjourneys alpha v4.0

legendaryjourneys alpha v4.0

Demo 4 comments

January's build includes a new class - the Necromancer

LegendaryJourneys alpha v3.0

LegendaryJourneys alpha v3.0

Demo

This release sees the addition of Races when creating your party...

legedaryjourneys alpha v2.1

legedaryjourneys alpha v2.1

Demo

Found a bug when entering some of the new dungeons. This version fixes that issue. Please note: This is a self-extracting archive. Resulted in a smaller...

legendary journeys a2 install

legendary journeys a2 install

Demo

This the alpha v0.2 release. New maps and items. Daggers (all but rusty) have abilities that unlock based on the character's Dagger Skill and Rank when...

Legendary Journeys Alpha v0.1

Legendary Journeys Alpha v0.1

Demo

Here is the alpha release of the game. This is version 0.1.

Comments
Strykerx88
Strykerx88

This is a great project. I really hope to see it get more polish and turn into something that gets more attention.

Reply Good karma Bad karma+1 vote
LunarShuriken
LunarShuriken

Nice game!

Please visit my game, mAIn COMPetition:
Indiedb.com

Reply Good karma Bad karma+1 vote
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Legendary Journeys: The Eye of Baal
Platforms
Windows
Engine
Unity
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Role Playing
Theme
Fantasy
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Single Player
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December Newsletter ... Ymlp.com

Dec 12 2018

Check out our latest email newsletter: Ymlp.com

Mar 3 2018

Working on modernizing the look

Oct 13 2016

Finished up decorating the Tower of Shadows. Onto populating it

Jul 18 2016

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