An old man's son deviously encased by magic. Too old to continue his search for the Tears of Baal, the four pieces when brought together form the Eye of Baal, he searches for someone in Ebbon to help him free his son. His previous champion lies dead at you and your companion's feet with a note.
Explore the world of Ebbon in search of the four ancient artifacts that are The Eye of Baal in an attempt to free the magically encased son of a father who is no longer able to carry out his quest. Create a personalized party of adventurers to carry out this task.
Throughout your adventures, you will encounter mythical beasts and devious puzzles. Your party will gain in knowledge and power through training and combat.
The game is influenced by the Might and Magic series, Everquest, and Dungeons & Dragons (table top game). It is played in the first person perspective as a "blobber". You create a party of four characters by selecting their class and assigning points to their attributes. Combat is turn based; exploration of the world is real time. As your party adventures and gains levels, they will gain skill points to assign as well as additional attribute points. New skills are earned by visiting trainers through out the world.
Currently, a small alpha demo is ready for play. There are several maps to explore, trainers, monsters to fight. You can complete the first part of the main quest and a few small quests as well.
Legendary Journeys has been released in early access over on Steam
If you are not big on purchasing early access, feel free to wishlist the game. The official demo will be released on Steam within the next few days. Why a demo during early access? Simple, I'm a firm believer in trying games before you buy whenever possible. I know the Steam refund policy helps; but, it's just easier to delete the game vs. going through all the steps to get your hard earn money back. So, I decided the demo was necessary.
The demo has the core game loop and contains the starting area of the game. It contains approximately 3-4 hours to complete all the side quests on the island and general poking around. Plenty of time to decide if this game is for you.
A lot of work since the last update has been put in to get the game to a more polished state. The reason for this, Steam Early Access goes live Sept 6.
It's been a while since I have posted anything. Day job sucked the life out of me with a big datacenter migration which we finished up Valentine's Day...
January's build includes a new class - the NECROMANCER! The necromancer is the only class that can master the Death Magic skill. Three death magic spells...
Beta Demo 1.0 release. This will become the official demo once I finish the polishing. Ran across some placeholder text in recent play through. But, figured...
New alpha build available. Some bug fixes from last build. Trainers
March build is here (yes, realize the versioning was off. Finally decided to get it back to what it should read). This release includes the new options...
This release sees the addition of Races when creating your party...
Found a bug when entering some of the new dungeons. This version fixes that issue. Please note: This is a self-extracting archive. Resulted in a smaller...
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This is a great project. I really hope to see it get more polish and turn into something that gets more attention.
Nice game!
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