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Ironguard is a fast-paced roguelite shooter with procedurally generated levels and a wide array of unique weapons and items.

For Ironguard, we tried to focus on making our weapons and items fun and interesting; we've foregone the usual roguelite approach of having a single, simple weapon which is buffed over time with a variety of passive stats & effects.

Release Trailer

Ironguard Release Trailer - Indie DB

Key Features

  • Master 17 very different weapons - each has an alternate fire mode and provides its own unique playstyle
  • Discover 50+ interesting and varied items which can drastically alter your play experience
  • Blast through a variety of different enemy types and face-off against mechanics-heavy "gatekeepers" who prevent you from progressing to the next stage
  • Drop in and out quickly - each run through Ironguard is brief making it easy to fit in a quick game during a short break
  • Randomized levels, weapons and items ensure no two runs are the same
  • Meet Clive... the junkbot... he sells you fine wares procured along his travels

Clive the Junkbot

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It's been a while since we posted an update but we've finally got something to share. Over the past few months we've been hard at work on our next release: a first-person roguelike shooter named Ironguard.

We're still in the early stages of development at the moment, but we've released a video and some screenshots showing some Ironguard gameplay in the first stage of the game: the Foundry.

We'll be posting regular updates to our twitter channels @AegonGames and @IronguardGame from now on with a weekly spotlight of one of Ironguard's weapons or items.

Weapons of Ironguard - Round 2

Weapons of Ironguard - Round 2


Another quick look at the weapons in Ironguard - this time we're checking out the Chakram, Flamethrower, and Plasma Shield.

Weapons of Ironguard - Round 1

Weapons of Ironguard - Round 1


A quick look at the weapons in Ironguard - starting with the Scatter Blaster, Beam Rifle, and Grenade Launcher.


Are you in need of volunteer alpha/beta testers?

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Latest tweets from @ironguardgame

RT @AegonGames: May be porting Ironguard to a different engine. Working on a new health bar #screenshotsaturday #indiedev #gamedev T.co

Apr 2 2016

RT @AegonGames: Just finished texturing the crossbow for Ironguard #screenshotsaturday #indiedev #gamedev T.co

Mar 19 2016

RT @AegonGames: Ironguard has been #greenlit! Thanks to everyone who voted. Clive is preparing his shop for release. #gamedev #UE4 T.co

Mar 12 2016

RT @AegonGames: Ironguard is currently stuck in #greenlight purgatory. Please vote to help push us over the edge! Steamcommunity.com #indiedev #gamedev

Mar 2 2016

RT @AegonGames: Overloading the plasma shield to blow some robots up in Ironguard #screenshotsaturday #gamedev #UE4 T.co

Feb 27 2016

RT @AegonGames: Scatter Blaster with multi-shot upgrade #screenshotsaturday. Vote for us on greenlight: Steamcommunity.com T.co

Feb 20 2016

RT @AegonGames: Another #screenshotsaturday of Ironguard. Please vote for us on #SteamGreenlight Steamcommunity.com #indiedev T.co

Feb 13 2016

RT @AegonGames: Ironguard's latest weapon. A gun that fires black holes? #gamedev #indiedev #ue4 T.co

Feb 9 2016

RT @AegonGames: Ironguard, our @UnrealEngine roguelike shooter is now on #Steam #greenlight Steamcommunity.com

Feb 9 2016

RT @AegonGames: Ironguard - Greenlight Trailer: Youtu.be via @YouTube

Feb 9 2016