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Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Sequel to the indie breakout FPS Insurgency, Sandstorm is reborn, improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.

An intense atmosphere putting the terror into modern combat

Move with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.

Insurgency: refined and expanded

For the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.

War at its realest

Continuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.

Key Features

  • Sequel to the indie breakout FPS Insurgency, now with 5 million units sold. Sandstorm is reborn, improved, expanded, and bigger in every way.
  • Character and weapon customisation to show your battle-hardiness.
  • Unprecedented audio design with positional voice-chat for realistic teamwork, and heart pounding ambient audio to bring you into the battlefield.
  • Peek around corners, tactically breach doorways, use smoke to cover your team’s advance, and call in air support.
  • Battle across expansive maps in up to 16-versus-16 player game modes, or 8 player co-operative against AI, now with machine gun mounted drivable vehicles.
  • Competitive multiplayer features including matchmaking, broadcasting UI, and replays.


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After weeks of careful playtesting and deliberation by our judging team, New World Interactive is pleased to announce the winners of the Insurgency: Sandstorm Mapping Contest.

Before we dive into the results, we would like to take this opportunity to thank our sponsors Intel, Nvidia, Epic Games, and Mod.io. As well as all the players who helped test, provide feedback, and vote for submissions, and of course, the entrants who spent hundreds of hours crafting incredible custom maps for the community.

There were many fantastic entries and only five prize positions; however, all finalists will receive a copy of World War Z - Game of the Year Edition thanks to our partners at Saber Interactive & Focus Home Interactive.

Maps were extensively play-tested and judged based on the following criteria:

  • Gameplay (50 marks)
  • Visual Aesthetics (25 marks)
  • Performance & Optimisation (25 marks)

After careful consideration, the winners are…..



1st Place: Prisonby 13tisa13


Winning: $5,000 + 1x RTX 2080Ti GPU(1) + 1x Intel i7 7700k CPU + $100 Unreal Marketplace credit for each team member(2) + 1x Epic Game Store key for World War Z Game Of The Year Edition



Judges feedback: This map has an amazing atmosphere and some great storytelling that blends well with the gameplay. The feel of fighting through a prison is a lot of fun and results in quite intense firefights due to the narrow spaces. Navigating through the map can be challenging, but it didn’t have a huge impact on the fun factor.

Winning: $2,500 + 1x Intel® NUC 10 Performance + $100 Unreal Marketplace credit for each team member(2) + 1x Epic Game Store key for World War Z Game Of The Year Edition



Judges feedback: This Is a very fun map and has a great atmosphere. Firefight is the absolute must-play mode on this map, the firefight design works really well with the more compact size and layout of the level. Checkpoint, however, suffers a bit from the more compact size and doesn’t offer enough gameplay variation to stand out.


3rd Place: OASIS by Zapatista


Winning: $1,500 + 1x i7 7700k + $100 Unreal Marketplace credit for each team member(2) + 1x Epic Game Store key for World War Z Game Of The Year Edition



Judges feedback: An absolutely stunning-looking map with a great atmosphere! An adventurous experience that offers something new to the player every time. It almost feels like treasure hunting, finding an underground waterfall was definitely one of the highlights in our playtests. Unfortunately for Firefight, the map falls a bit short, it’s too much of a platformer and quite difficult to navigate through. Still a work of art that has a lot of potential for Checkpoint.


4th Place: Mud Village by Juu_


Winning: $750 + 1x i7 7700k + $100 Unreal Marketplace credit for each team member(2) + 1x Epic Game Store key for World War Z Game Of The Year Edition



Judges feedback: Overall a great-looking map. The mud village was very well constructed and offered some fun gameplay, especially on Checkpoint. It almost feels like a mini-campaign where each objective offers something different, the larger capture zones are a nice touch and require more tactical gameplay than usual. We had a lot of fun with this layout.

Push Security however is not working so great on this map, the line of sights are too long and we had a difficult time as Security to even exit the start spawn, overall the map just feels too big for Push.

Winning: $250 + 1x i7 7700k + $100 Unreal Marketplace credit for each team member(2) + 1x Epic Game Store key for World War Z Game Of The Year Edition



Judges feedback: This map has a strong visual identity, the spaces have a purpose, like the tank factory, which is definitely one of the visual highlights of this level. The cohesive design and visuals make it feel like a real place. Unfortunately, the realism that was put into this level made some of the spaces less fun to play in. Lacking cover on objectives made them difficult to defend and long travel times to objectives, were things we all noticed in our playtests. Nonetheless, this is a map with a lot of potential.


Congratulations to all our winners; our team will contact you via mod.io to arrange prize distribution and additional feedback over the coming days. Entrants can now update contest submissions to reflect feedback from the community or any changes made during the judging phase.

We hope this was a valuable experience for all involved and look forward to seeing many more community maps in the near future!

Insurgency: Sandstorm Mapping Contest Finalists Announced

Insurgency: Sandstorm Mapping Contest Finalists Announced

News 1 comment

After twenty weeks of development and now 10 days of public voting, we have the top 10 maps created by the community for the Insurgency: Sandstorm mapping...

Vote Now In The Insurgency: Sandstorm Community Mapping Contest

Vote Now In The Insurgency: Sandstorm Community Mapping Contest

News

Help decide which entries for the Insurgency: Sandstorm community mapping contest will go onto the final round, by voting for your favorites on mod.io!

How I started a new map on Insurgency: Sandstorm

How I started a new map on Insurgency: Sandstorm

SoD: Sultan Of Drugs

I started working on this map mid October since I was really busy before that time. The first week I explored modular assets and tested some settings...

Join The Insurgency: Sandstorm Mapping Contest!

Join The Insurgency: Sandstorm Mapping Contest!

News 2 comments

Create your own map for Insurgency: Sandstorm and win crazy prizes, in the mapping contest now live and in collaboration with mod.io.

Comments
liamdawe
liamdawe

Since it's not a Linux game and they no longer plan to support Linux, it would be nice if Linux was removed from the platform tags as it's showing up in the Linux feed news annoyingly.

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booman
booman

YES! Supporting Linux as well as the original did! I am very much looking forward to Sandstorm

Reply Good karma Bad karma+3 votes
OrangeNero
OrangeNero

Insurgency was excellent and this will hopefully be too. Devs used to be modders afaik.

Reply Good karma Bad karma+3 votes
Omegakill
Omegakill

Awesome! I can't wait for this, I love Insurgency!

Reply Good karma Bad karma+3 votes
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